iOS, game and audio dev. I made a game called Septourian among a few other things. Working on Coilbound https://xitter.cf/t.co/kkKXzEkxOm

Malmö
Joined March 2009
I have been working on a new game! It’s called Coilbound and will be a challenging but lighthearted Mystery Dungeon-inspired game set in a dark fantasy dystopia. youtube.com/watch?v=F6a4QRj3… #indiegame #ゲーム制作 #ドット絵
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Harry Lundström retweeted
This is by far one of the coolest maps of any game I've ever played I know this place like it's my home
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Yes, I do have a thing for chunky pixel UIs. Wrapping up mouse support integration this week! #coilbound #coilboundgame #indiegame #screenshotsaturday
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One thing that always bothered me about many 2D games made in the last 25 years is screen composition. The player character's sprite feeling so tiny on a screen that's just full of negative space gives such a detached and impersonal feeling. I don't connect with games like this.
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Harry Lundström retweeted
🚀👾 Here is Rift Punks 👾🚀 Lost my job last year, so I became a full-time indie and started working on this! Wishlist on Steam and help make my dream come true! 🙏
Today we announce RIFT PUNKS A Retro bullet-heaven space roguelike! Blast swarms, grow stronger, and stack a wild loadout. Reach rifts to push your run into tougher tiers, and unlock permanent upgrades between runs. store.steampowered.com/app/5… youtu.be/XxA5oQnNUsI
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I was demoralized about game dev saturation before AI even showed up. My lifelong dream that I have been passionately following since 1988 is now just a trend that literally everyone is doing, which turns the industry into an oversaturated mess and it's only going to get worse.
Seeing all this hubbub about AI generated games is genuinely extremely disheartening as a gamedev. I've committed my life to learning about it & I'm faced with seeing the future where not only am I seen as obsolete, but people already prefer instant gratification over artistry.
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More balancing and scenarios! About half of all planned scripted content done. #screenshotsaturday #coilbound #coilboundgame #indiegame #mysterydungeon
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More scenario making, I had a lot of fun with this one. ⭐️ if you can spot the reference. #screenshotsaturday #coilbound #coilboundgame #indiegame #turnbased #mysterydungeon
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Harry Lundström retweeted
The game is coming together. Almost feature complete. Added some new enemies like the Skeleton Wizard that swaps position with the player if it brings him closer to a monster. #screenshotsaturday #indiedev #gamedev #ゲーム制作
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Scenario-crafting and balancing in progress. #screenshotsaturday #coilbound #indiegame
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Harry Lundström retweeted
Implemented a chest opening sequence for our game. What’s inside?
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SNES inspired button glyphs for the on-screen buttons on iOS (and other things) store.steampowered.com/news/… #screenshotsaturday #coilbound #indiegame #ゲーム制作 #ドット絵
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