
Retro RPG by @McKathlinDev. Closed alpha. Small stories in 1000s of worlds, procedurally generated with heart and just enough danger. Header by @NotJamGames
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ALT The title screen. It shows the title, Stories from Danger's Den, in big fancy letters on a black background. The menu options below it: New Random Story, Continue, Enter Story ID, Options, and Quit. Version information in the bottom left corner says "Alpha 5 pre-release".

ALT A town in game. It's shown in a top-down view in a retro pixel style. A little paladin with sword and shield is in the center of the screen. Outdoors there are plenty of small trees scattered about with cobbled paths cutting through the woods. Near the paladin is a small house where an old man sits at a desk. To the southwest is an inn with four beds lined up neatly. City walls are seen to the north and west. They're the kind that have corridors inside and a tower in the corner, where a guard looks out.

ALT A medic and a caped adventurer walk explore a cave that has narrow tunnels branching out in many directions. The field menu is open; at the top of the screen the party's stats are shown: the medic's name is Oewyn, and the caped one, Freowyn. Both are level 7 and have 64 HP. Oewyn has no MP; Freowyn has 5 out of 17 MP. Along the left side, submenus are listed: Item, Skill, Equip, Status, Order, Options, Save, and Quit. The party's gold is shown in the top right corner: they currently have 1481 gold.

ALT RPG Maker map editor, open to a map with the title "12 - Rooms - Mid". Rows of rooms are laid out, all with entrances facing south, each with interior dimensions of 3 to 5 tiles. A variety of room types are shown: chambers, shops, throne rooms, guard posts, etc. Most have people in them. Every room has a dark see-through tile in the corner--that's the metadata tile.

ALT Screenshot from Stories from Danger's Den, showing a top-down view of a large building with wide halls and several small rooms. One woman is sitting nicely at a desk, but a man is standing on top of a wall a few paces from her. Across the hall, a woman stands on top of the wall next to the entrance.




































