Hiring for our GPU SW team @Apple! We're working on the biggest gaming platform in the 🌎, driving GPU, graphics and compute design forward for everyone!

Cupertino
Joined September 2017
Sarah Schreib @AppleSarahS@mastodon.gamedev.place retweeted
Get ready to meet the newest member of the family. Wednesday, February 19. #AppleLaunch
9,793
14,066
6,103
154,256
28,252,080
Sarah Schreib @AppleSarahS@mastodon.gamedev.place retweeted
Pencil us in for May 7! ✏️ #AppleEvent
1,334
5,269
1,260
40,353
5,434,441
If you’d like to work at Apple alongside a thoughtful manager who will really be invested in your success, Sommer’s team is a great option.
4
904
Sarah Schreib @AppleSarahS@mastodon.gamedev.place retweeted
Metal Shader Converter 1.1 is out! ⚡️ This release adds support for ray tracing pipelines and ray query! All shader stages are supported, including ray generation, intersection, closest hit, any hit, callable, and miss shaders. Get it from: developer.apple.com/download… -
2
10
62
7,860
Sarah Schreib @AppleSarahS@mastodon.gamedev.place retweeted
Quick path traced entry for the #AcerolaFurryChallenge, using #AppleMetal #raytracing. The concentric spheres use a custom intersection function to reject the hit based on noise compared to the material alpha. (HDRIs CC0 from polyhaven.com)
1
5
27
2,004
Sarah Schreib @AppleSarahS@mastodon.gamedev.place retweeted
With macOS 14 Sonoma now out of beta, Game Porting Toolkit 1.0 is out, too! developer.apple.com/download…
10
13
2
126
28,778
I am proud to partner daily with the brilliant & dynamic #GPU SW team at #apple. Join us on this journey: DM me if u r a #graphics expert. #applejobs #M3 #M3Max #M3Pro #AppleEvent #GPU #gamedevjobs #gamejobs #raytracing #meshshading #dynamiccaching #MacBookPro14 #MacBookPro
It's been a long & satisfying journey to build this brand new scary fast GPU: never before seen architecture, HW ray tracing & mesh shading. Congratulations to all teams at Apple for making this great GPU, great M3 SoCs and great MacBook Pro products that Apple introduced today.
1
1
3
1,573
More gigantic congrats to #GPU SW @ #Apple! Want to work with us on the latest #m3 family of GPUs for #applesilicon? If yr a C/C++ expert w demonstrable #graphics experience, DM me. #raytracing #meshshading #rendering #m3pro #applejobs #gamedevjobs #gamejobs #m3max #AppleEvent
1
7
25
4,027
Are you interested in leading the team behind Metal Debugger and shaping the vision and future of Apple GPU Developers Tools? I am hiring a manager for this team. Reach out or apply if you're interested! jobs.apple.com/en-us/details…
5
1,059
Want to work on technologies like #A17pro, HW accelerated #raytracing or #applemetal FX upscaling? If you're also a C/C++ expert with years of graphics exp, pls DM me to talk #applejobs for #GPU SW. #AppleEvent2023 #AppleEvent #gamejobs #gamedevjobs
iPhone has become such an essential part of our lives, and with the new iPhone 15 lineup, we’ve taken them to a whole new level. From aerospace-grade titanium to profound new camera capabilities and unprecedented power, there’s never been an iPhone lineup like this.
2
4
1,170
Congratulations to #apple's phenomenal #GPU SW team on #A17Pro! If you're a C++ and graphics expert with demonstrable yrs of relevant graphics exp, DM me for #applejobs working on projects like this! #AppleEvent2023 #gamedevjobs #gamejobs #applemetal #AppleEvent
4
21
1,250
If you want to contribute to tech like this at #apple and you have demonstrable years of industry exp in #graphics/#GPU AND expertise in C/C++, pls DM me! #applejobs #raytracing #WWDC23 #WWDC2023 #wwdc #gamedevjobs #gamejobs #applemetal #metal3
Your guide to Metal ray tracing – Discover Metal ray tracing, learn about new features such as Curves and Multi Level Instancing, and deep dive into the tools that you can use to inspect, debug, and optimize your Metal ray tracing apps. Watch now: developer.apple.com/videos/p…
3
1
7
1,703
Contact me if you are interested in this #metal3 dev tools managerial role AND have the requisite experience to lead! Some of what we do: developer.apple.com/videos/a… #applejobs #WWDC23 #gamedevjobs #gamejobs
Interested in joining the team that builds the cutting edge Metal Developer Tools? I'm looking for an engineering manager to join the team in Cupertino! jobs.apple.com/en-us/details…
901
If you would like to work on technologies like this at #Apple AND you have years of demonstrable industry experience in #GPU/#graphics/C/C++ please DM me to chat about our openings for GPU SW. #WWDC23 #WWDC2023 #wwdc #applejobs #gamedevjobs #gamejobs #applemetal #metal3 #m2ultra
#WWDC23 has so much to offer for our developers. Today we released three talks that will help you bring your game to Mac: developer.apple.com/videos/p…
1
6
1,375
The 3-part Bring your game to Mac WWDC session series is now online. Discover the game porting toolkit, Metal shader converter and how to implement a highly optimized renderer with Metal. Start watching part 1 at developer.apple.com/videos/p…
2
5
1,874
Looking for graphics/C++ work and have years of industry exp? DM me to talk about building tech like this. #applejobs #applemetal #metal3 #GPU #WWDC2023 #WWDC #gamedevjobs #gamejobs
4
6
2,553