I manage the Apple Silicon Graphics Drivers Teams at Apple. My tweets reflect my opinions, not Apple's. I am also at https://xitter.cf/t.co/tMAnBJJPdv

Joined April 2011
Gokhan Avkarogullari retweeted
So proud of the MLX team! Muse Spark Open, on your desk: 816B params at 36+ tokens/sec on 4 Mac Studio computers. We've been hard at work on better M5 GPU Neural Accelerator support, a smoother Thunderbolt experience (including multi-cable meshes), and kernel optimizations for MoE architectures. Oh — and MLX LM (mlx_lm.generate, mlx_lm.server) now supports the vision modality for Muse Spark Open! More on using MLX for distributed inference of frontier-scale models on Mac Studio: machinelearning.apple.com/re…
Replying to @finkd
Congrats to the team! Amazing to run a model of Muse Spark Open's caliber and scale this efficiently, right from your desk. Mac Studio keeps pushing the boundaries of on-device AI!
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Gokhan Avkarogullari retweeted
Remedy's Control on iOS is remarkable - the full ray tracing suite (!), MetalFX upscaling and frame interpolation combine to make one of the most advanced mobile experiences we've seen. We also look at iPad and MacBook Pro versions too: digitalfoundry.net/reviews/c…
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CONTROL Ultimate Edition is now on iPhone and iPad! We built it specifically for mobile: 🕹️ Touch controls 👾 Reworked interface and gameplay systems 💥Great on smaller screens, while retaining the intensity and unpredictability of the original Get it on the App Store now as a universal purchase, playable across iPhone, iPad, and Mac.
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Gokhan Avkarogullari retweeted
Optimize your app's GPU performance with Xcode 26.4. This update introduces new Neural Accelerator and Occupancy profiling counters for M5 and A19 GPUs, plus per-line shader live register counts. Discover these new tools in: developer.apple.com/videos/p… and developer.apple.com/videos/p…
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Also Programming Guide for the Metal Performance Primitives (i.e. bare metal GPU Neural Accelerator Programming): developer.apple.com/download…
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We brought significant architectural advancements and feature set improvements to A19/M5 GPUs. Scalable GPU Neural Accelerators 2nd Gen Dynamic Caching Shader Architecture 3rd Gen Ray Tracing The best GPU Driven Pipeline New graphics features, rate and perf increases.
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#Redshift Live uses #MetalFX denoiser for real time visualization.
Maxon just released #Redshift 2026.4 It's a significant update to the GPU renderer, introducing Redshift Live, a new real-time renderer that replaces Redshift RT More info: cgchannel.com/2026/03/maxon-… #Redshift #Redshift3D #rendering #VFX #animation #archviz @maxonredshift
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Gokhan Avkarogullari retweeted
The Metal Performance HUD has been updated with new metrics and a customizable user interface. It also now has the ability to identify performance insights and generate performance reports. Learn more at developer.apple.com/videos/p…
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#WWDC25 is here. Packed with many features. Metal4 should be interest to game, pro-apps, compute and ML developers. #MetalFX introduces frame interpolation and denoiser for games and pro renderers.
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That song at the end of #WWDC25 keynote was brilliant.
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Gokhan Avkarogullari retweeted
It's important to distinguish between supporting legal immigration generally and advocating specifically for tech immigration to fill high-skilled jobs. While both positions have merit, they're driven by different motivations and have distinct implications. Often, those in the tech industry who express concerns about unfilled positions and visa challenges primarily focus on the need for skilled workers. This perspective, while understandable, overshadows the broader context of immigration and the diverse needs and contributions of immigrants from all walks of life. We need to remember that contributions to American society come in many forms, and a narrow focus on high-skilled immigration can obscure the immense potential of individuals who may arrive with very limited resources and experience. Examples abound, but consider the remarkable cases of just two refugees who had immense impact on tech: Sergey Brin fled the Soviet Union with his family as a child; and Andy Grove, who escaped Hungary and revolutionized tech with the microprocessor. Neither were “skilled workers” at the time of admission to the US. A truly balanced immigration system should consider not only the demands of the tech sector but also the value of immediate family reunification, humanitarian concerns, and the overall enrichment that diverse forms of immigration bring to our society. To fulfill the long-term promise of America as a nation of opportunity, we must recognize and embrace the potential of all legal immigrants, not just those who would serve the short term needs of the tech sector.
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Gokhan Avkarogullari retweeted
🧵The ballot measures last night say a few things about voters’ feelings about the economy. Here is how they played out. PAID SICK LEAVE All three measures requiring employers to provide paid sick leave PASSED (AK, MO, NE) All 3 states went to Trump 1/x
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Turkey played some of the most exciting games in #EURO2024. I am sad they got eliminated. I think they deserved at least to play the overtime. I hope the final is between Spain and Netherlands. France and England play some very boring football.
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Riven is a great game. It is available on the Mac.
Riven is available worldwide NOW! 🎉 We're SO proud of this one, friends. We can't wait for you to play it! 💙 ----- Riven is available on the following storefronts ⤵️
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Gokhan Avkarogullari retweeted
Riven is available worldwide NOW! 🎉 We're SO proud of this one, friends. We can't wait for you to play it! 💙 ----- Riven is available on the following storefronts ⤵️
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Gokhan Avkarogullari retweeted
Everything you ever wanted to know about analyzing heap memory and diagnosing leaks and other problems. WWDC24: Analyze heap memory youtube.com/watch?v=X_JYRz-H…
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Gokhan Avkarogullari retweeted
The team has also done a great job creating a brand new tool to help you accelerate Machine Learning with Metal: the MPSGraph viewer in Xcode 16. Check out “Accelerate machine learning with Metal” tomorrow to learn more about it: developer.apple.com/videos/p…
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