@newportcms. Working an 80-hour week so I don't have to work a 40-hour week.

US
Joined December 2010
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Chris Smith retweeted
ThePrimeagen
@ThePrimeagen20 Jan 2024
there is no greater web dev sin that shifting page layout 5 seconds after loading i miss click so often because of that
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Chris Smith retweeted
where my italian devs at
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Literally me for the last 3 months. Haven't been able to get any proper deep work done. Once your startup hits a certain revenue, I think proper deep work is over for founders.
Life of an indie SaaS founder: - 9am sit down to work - ok lets build this cool feature today - oh some support requests first - dangit a bug needs fixing - ugh that took longer than expected - 1pm ok time for lunch - welp guess I'll build that cool feature tomorrow
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The sale price for cssbootcamp.com will end on Friday so be sure to grab it. 🚀 Launch week only
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I still can't drop that space game idea! #indiegame #gamedev #UE4
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Streamers trying to keep chat alive:
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iPhone 15 Pro
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When you accidentally mess up your walk animation
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Marriage is just your spouse perpetually standing in front of the kitchen drawer or cabinet you need to open.
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Hey folks, Would you be so kind as to vote for The Darkside Detective and @OfficerDooley in @AdventureGamers Readers Choice Poll? A BIG thanks from the Darkside Division! goo.gl/XeQ9D1 #adventuregame #pixelart #gamedev #indiegames
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Attention to detail... 20%
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Very clever w3schools :)
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What was to be my #1BitClickerJam game, I'm aiming to get it working on Android. #gamedev
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Chris Smith retweeted
the worst thing to tell yourself regarding a skill is "i should have started early" your past is what got you here, now that you know, do
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It's an art, to be able to articulate in an un-ambiguous manner
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Chris Smith retweeted
"TROUBLED WATERS" IS NOW LIVE ON ANDROID!! GO DOWNLOAD IT NOW!!! Great work by: @startsequence @davidhrizak @waters_troubled #savealex
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Chris Smith retweeted
98% of dev is just pretending you're not overwhelmed with the massive amount of work left to do
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Arrrgggg! XDD. What you think about the new look for the Chaos64 page?: kronbits.itch.io/chaos64 Any bug? #gamedev
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