Captain of Curious Electric GmbH.

Cologne
Joined March 2007
Through the Lens is out: a noir hidden-object puzzler you play in a browser tab on @PlaygamaCom. Raise the lens over the scene and find what the room is hiding. Free, no signup, desktop and mobile. playgama.com/game/through-th…
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What's stopping you from getting into web game dev? Quit making lame admin panels and sign up forms and make the games of your dreams with tools you already know. If you are a React, Vue, or Svelte dev, you can easily get started with 3D with React Three Fiber, Tres, or Threlte.
What's stopping you from getting into game dev?
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💌 The Web Game Dev Newsletter Issue 021 is out! Read it online here: webgamedev.com/newsletter/02…, and subscribe to get the next ones delivered right to your inbox! 🚀 #threejs #gamedev
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Dirk Krause retweeted
Moonrider just got even better! Thanks to recent community contributions by: frabul, digama0, alcooper91, Maxmystere (github users) and @svillarsenin To my knowledge, Moonrider remains the most successful WebXR app of all times with > 50k MAUs sustained for 3+ years and 300k MAUs peak post Quest 2 release. Made with @aframevr moonrider.xyz/
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Dirk Krause retweeted
I started a Grass Revolution on the Web. Now you can do it too! I spent 200 hours researching how to make The Fluffiest Grass on the web. And... It is finally out on github. Link Below: 👇 If you find this valuable, a repost would be amazing!🤩🙏 #threejs #b3d #webdev
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💌 The Web Game Dev Newsletter Issue 020 is out! Read it online here: webgamedev.com/newsletter/02…, and subscribe to get the next ones delivered right to your inbox! 🚀 #threejs #gamedev
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We've got a first community blog post! @dirkk wrote a tutorial on creating a mech walker in Blender and bringing it to the web with @aframevr! webgamedev.com/blog/blender-… #threejs #webgl
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This isn't your average social VR game 😎. Interact with every world, and watch as it interacts with you! Enjoy the physics madness with your friends! Coming soon... #BanterVR 😉 #SideQuest #VR #Quest2
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Dirk Krause retweeted
Demo: sketchpunklabs.github.io/mat… Finished porting @minionsart's fake liquid shader to #threejs #glsl #javascript. Rewrote most of the shader but the physic bits didn't need rewriting. Source is free to all plus if you have a buck to spare why pass it to joyce's #patreon👍
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i've been waterfalling and thingieing :3 (Go wishlist! and RT if you'd like to help 😇) store.steampowered.com/app/1… #indiedev #screenshotsaturday
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Small tech demo, showcasing buoyancy. #aframevr #threejs dk-buoyancy.glitch.me/
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Quick video tutorial on a tiny (1.5kb!) SVG animation. It gives the illusion of blobs morphing randomly but it's much easier than it seems Text version: dev.to/uuuuuulala/making-bac… Live demo & source code: codepen.io/ksenia-k/pen/jXbW… Youtube: youtu.be/0yp9-_NKPC0 Hosted on @CodePen
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💌 The #WebGameDev Newsletter Issue 011 is out! Read it online here: webgamedev.com/newsletter/01… and subscribe to get the next ones delivered right to your inbox! 🚀 #threejs #r3f #webgl #webxr #gamedev
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💖💖💖HELP!💖💖💖 We're looking for a ✨Technical Artist✨ to join @ustwogames and create cool stuff with us! We're known for beautiful, innovative visuals, and we're very friendly. If you're interested (or one of your friends -please RT!), apply here: ustwogames.co.uk/join/tech-a…
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Configurable dice cube fits well with #codepenchallenge this week codepen.io/ksenia-k/pen/rNrY… Tutorial tympanus.net/codrops/2023/01… Made with @threejs for @codrops Hosted on @CodePen #threejs #codepen
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