Pinned Tweet
Elysium is live now!!🤩
🌿Link : elysium.thebenezer.com/🌿
I wanted to build the most beautiful 3D world on the #web. 6 months of hard work, dedication and many sleepless nights later, we are finally here!
If this post reaches 1k likes, 👇🧵
Tools used: @threejs, #javascript
Ebenezer retweeted
endurance-racing.vercel.app/
Now with the trailer 😁. Everything you see in this video is the actual gameplay. Nothing is faked pre rendered video ⚡
#threejs #screenshotsaturday
Finally got the green light to share this website for a HVAC Maintenance Software business.
Our client reached out from awwwards, after seeing one of our projects, and asked if we could build them a website that was just as good… we made it better.
Link: zeggo.com.sg
Ebenezer retweeted
For those interested, here's a breakdown of my little Three.js Halloween scene. This was a little fun project I had family members involved, getting feedback on how it should look, etc...
Everyone is sharing what Opus 5.5 can build this week, and it made us ask ourselves a different question: when making things becomes this easy, what do we actually want to make and why?
Our answer was a small retro arcade, the kind we grew up hanging out in, filled with 21 games made by independent developers. Every cabinet carries the name of the person who built its game.
Walk in, drop a coin, and play: tympanus.net/Demos/InsertCoi…
#threejs #webgl
Ebenezer retweeted
Hey everyone; small teaser announcement!! I got a bunch of a Blender 3D artists' permission to recreate their tutorials and/or work as 3D websites!! Wesbite coming soon! Everything in the video was recreated from Blender in the browser using #threejs's #tsl~ #b3d
Teaser Featuring:
youtube.com/@levimagony/
youtube.com/@crzyzhaa
linktr.ee/DM_Arts
youtube.com/@kevandram
If you're into Blender for web dev feel free to join me on Discord!! I wanna start a community of Blender/3D artists that use the browser as a canvas! discord.gg/sSNwfK5dpc
Ebenezer retweeted
Most online tools only optimize file size, but they're still reinflated in memory.
This tool will optimize your GLTF/GLB assets and export to GPU-compressed KTX2, entirely client-side.
Try it here: gltf-optimizer.simondev.io
#threejs #gamedev
A new mockup app. Curated Mockups. No AI. No messy pdf files.
Just drag, drop, export.
Join the waitlist⬇️
mockiro.com/waitlists/tools
Ebenezer retweeted
Giving away a free membership to fragments.supply — the course I built to teach you to create shaders you love
Gutted to be missing @threejsconf, so this is my way of celebrating anyway 🙏
Reply with your favourite #threejs or #creativecoding work and I'll pick a random winner 24 hours from now
If you are a creator who truly cares about learning and making things. Design, code, art.
I’m starting a small community.
For those who care.
Reply here to be added.
Replying to @fra_michelini
Totally understand that feeling.😖
Real learning is lost while the LLMs learn everything. Everyone and their grandma can generate stuff with prompts.
I miss those times when people who share tutorials and code, based on their learnings.
Many good blogs/creatives have gone quiet now. They don’t even feel like sharing their insights or ideas because no one respects it, and someone will just feed it as context to an LLM.😂
It’s quite disheartening from that perspective.
But, I still respect and love seeing people create projects from scratch. People who actually care.
Best to use AI for learning, but always use your own mind to implement things. Or filter search results to before 2022 and find hidden gems.
Solutions Page we made a while ago for a HVAC maintenance app.
I can finally share it. Going live soon!
No one teaches game dev and shaders better than @iced_coffee_dev!
🎉 Back to School: 50% off all courses.
65+ hours of Three.js and game dev.
From basic render loops, to materials/shaders/TSL exercises, to full game architecture like entity management and spatial queries.
simondev.io
#threejs










