
Bounces brings live storyboards and code update to apps developed with Xcode on iOS, macOS and tvOS. Created by @JLJumpertz
Rennes - France - Europe
Joined January 2013
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Bounces for Apps retweeted
✅ Wow, @celedev CodeFlow looks really good in dark mode on macOS 10.14 Mojave! 😃
Still a work in progress, but it took me only a few hours to reach this point, while keeping it compatible with macOS 10.11+ 😎
CodeFlow = live-code native iOS apps in Lua celedev.com
Bounces for Apps retweeted
🎉🥂Time-Flow, an iOS app created with @celedev CodeFlow by @alf147 is on the AppStore!
The approval process took less than 24 hours. 😎
#LuaLang #livecoding #iOS
itunes.apple.com/us/app/time…
Minor CodeFlow update today: v1.2.3 fixes an issue with Xcode 9.3. Check for update or download it directly from celedev.com/en/download/
New CodeFlow version 1.2.2 today: it solves an error that could occur when calling certain kinds of Swift closures or ObjC blocks from Lua.
Thanks @alf147 for reporting the issue! 😀
Check for update in CodeFlow, or download version 1.2.2 from celedev.com/en/download/.
The LuaPanda 🐼sample application has also been updated for CodeFlow 1.2.1.
To get it from GitHub: github.com/celedev/LuaPanda
CodeFlow 1.2.1 is now available for upgrade. This is a bugfix release recommended to all users. 😎
Check for update in the appplication,
or download it from celedev.com/en/download/,
or simply read about the changes here: celedev.com/en/download/code…
Bounces for Apps retweeted
Live iOS app development strikes back!
Version 1.2 of CodeFlow is out, with lots of improved features, for a unique interactive native app development experience. 😀
- download celedev.com/en/download/
- changelog celedev.com/en/download/code…
(by @celedev)
🛠New CodeFlow SDK Bindings are available for all supported Xcode versions: 9.2, 8.3, and 7.3. 😊
celedev.com/en/download/
🛠CodeFlow SDK Bindings for Xcode 9 beta 5 are available for download. Enjoy! 😊
celedev.com/en/download/
New APIs in Xcode 9 / iOS 11 beta 3? CodeFlow supports them from day 1. 😀
🛠 Download updated OS SDK bindings from celedev.com/en/download/
CodeFlow 1.1.1 is out, and supports real-time native app development for iOS 11 and macOS 10.13.
Check for update or celedev.com/en/download/
Replying to @bouncing_dev @pixelpartner
That being said, most CodeFlow users use live code and storyboard update to speed up development, and ship their apps with no live-coding in
Replying to @bouncing_dev @pixelpartner
In addition, the codeflow library only makes use of public APIs for live code update, so there isn’t any issue on this side either. 😎
Replying to @pixelpartner
Yes CodeFlow Apps comply to the current AppStore rules. In short, code interpreter in an app is allowed if no interpreted code is downloaded
Replying to @rastreus
I unlocked your account manually, so you can now login and download CodeFlow. 😊
Bounces for Apps retweeted
"Programming iOS in Lua - A bridge story"
Slides of my talk at Lua Workshop 2016 are here: slideshare.net/jljumpertz/pr…
#lualang #iosdev
Little Lua red Panda is now on GitHub! github.com/celedev/LuaPanda
A SceneKit 3D game in #LuaLang with dynamic update of all 3D assets and code
CodeFlow 1.0.3 is out!
⚡️ Live SceneKit assets, Sierra support, and more…
celedev.com/en/download/#cod…
#lualang #iosdev
Bounces for Apps retweeted
Replying to @Javi @nicklockwood
same and also sad they didn't mention Redux realm.io/news/benji-encz-uni… nor @celedev for Live Reloading & Faster iterations
If you want to test in #LuaLang the (few) new APIs added in iOS 10.1, CodeFlow SDK Bindings for Xcode 8.1 are there
celedev.com/en/download/#sdk…







