Bounces brings live storyboards and code update to apps developed with Xcode on  iOS, macOS and tvOS. Created by @JLJumpertz

Rennes - France - Europe
Joined January 2013
Bounces for Apps retweeted
✅ Wow, @celedev CodeFlow looks really good in dark mode on macOS 10.14 Mojave! 😃 Still a work in progress, but it took me only a few hours to reach this point, while keeping it compatible with macOS 10.11+ 😎 CodeFlow = live-code native iOS apps in Lua celedev.com
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Bounces for Apps retweeted
🎉🥂Time-Flow, an iOS app created with @celedev CodeFlow by @alf147 is on the AppStore! The approval process took less than 24 hours. 😎 #LuaLang #livecoding #iOS itunes.apple.com/us/app/time…
Minor CodeFlow update today: v1.2.3 fixes an issue with Xcode 9.3. Check for update or download it directly from celedev.com/en/download/
New CodeFlow version 1.2.2 today: it solves an error that could occur when calling certain kinds of Swift closures or ObjC blocks from Lua. Thanks @alf147 for reporting the issue! 😀 Check for update in CodeFlow, or download version 1.2.2 from celedev.com/en/download/.
The LuaPanda 🐼sample application has also been updated for CodeFlow 1.2.1. To get it from GitHub: github.com/celedev/LuaPanda
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CodeFlow 1.2.1 is now available for upgrade. This is a bugfix release recommended to all users. 😎 Check for update in the appplication, or download it from celedev.com/en/download/, or simply read about the changes here: celedev.com/en/download/code…
Bounces for Apps retweeted
Live iOS app development strikes back! Version 1.2 of CodeFlow is out, with lots of improved features, for a unique interactive native app development experience. 😀 - download celedev.com/en/download/ - changelog celedev.com/en/download/code… (by @celedev)
🛠New CodeFlow SDK Bindings are available for all supported Xcode versions: 9.2, 8.3, and 7.3. 😊 celedev.com/en/download/
🛠CodeFlow SDK Bindings for Xcode 9 beta 5 are available for download. Enjoy! 😊 celedev.com/en/download/
New APIs in Xcode 9 / iOS 11 beta 3? CodeFlow supports them from day 1. 😀 🛠 Download updated OS SDK bindings from celedev.com/en/download/
CodeFlow 1.1.1 is out, and supports real-time native app development for iOS 11 and macOS 10.13. Check for update or celedev.com/en/download/
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Bounces for Apps retweeted
"Programming iOS in Lua - A bridge story" Slides of my talk at Lua Workshop 2016 are here: slideshare.net/jljumpertz/pr… #lualang #iosdev
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Little Lua red Panda is now on GitHub! github.com/celedev/LuaPanda A SceneKit 3D game in #LuaLang with dynamic update of all 3D assets and code
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CodeFlow 1.0.3 is out! ⚡️ Live SceneKit assets, Sierra support, and more… celedev.com/en/download/#cod… #lualang #iosdev
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Bounces for Apps retweeted
Replying to @Javi @nicklockwood
same and also sad they didn't mention Redux realm.io/news/benji-encz-uni… nor @celedev for Live Reloading & Faster iterations
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If you want to test in #LuaLang the (few) new APIs added in iOS 10.1, CodeFlow SDK Bindings for Xcode 8.1 are there celedev.com/en/download/#sdk…
Live update of SceneKit assets will be available very soon in a new CodeFlow version (1.0.3). Stay tuned! 😊
Bounces for Apps retweeted
🎉 Live feedback of SceneKit assets in a running app with @celedev! 1. texture 2. scene editing 3. animation
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Ready for shipping your app for iOS 10, tvOS 10 or macOS 10.12? Our #LuaLang live-code SDK Bindings are ready too 😎 celedev.com/en/download/#sdk…
Bounces for Apps retweeted
Next step, add live SceneKit resources: when using Xcode's SceneKit editor, send the updated assets dynamically to the live application.