
Bounces brings live storyboards and code update to apps developed with Xcode on iOS, macOS and tvOS. Created by @JLJumpertz
Rennes - France - Europe
Joined January 2013
- Tweets150
- Following67
- Followers76
- Likes3
The LuaPanda 🐼sample application has also been updated for CodeFlow 1.2.1.
To get it from GitHub: github.com/celedev/LuaPanda
Replying to @pixelpartner
Yes CodeFlow Apps comply to the current AppStore rules. In short, code interpreter in an app is allowed if no interpreted code is downloaded
Little Lua red Panda is now on GitHub! github.com/celedev/LuaPanda
A SceneKit 3D game in #LuaLang with dynamic update of all 3D assets and code
CodeFlow 1.0.3 is out!
⚡️ Live SceneKit assets, Sierra support, and more…
celedev.com/en/download/#cod…
#lualang #iosdev
In CodeFlow 1.0.2, automatic creation of Lua action methods leverage the power of Live Storyboards.
New video: youtu.be/koUkihgmyU8
New CodeFlow 1.0.2: many small improvements, better live-coding experience
celedev.com/en/download/#cod…
#lualang #iosdev
Happy to release CodeFlow 1.0.1 with Xcode 8 support, before #wwdc 2016 is over! 😎🚀
celedev.com/en/blog/2016/cod…
Creating a new iOS live-app in #lualang with CodeFlow 1.0 is so easy. 😎
Updated tutorial:
celedev.com/en/tutorial/
Today, our Live iOS IDE CodeFlow turns 1.0 🚀😃🎉
celedev.com/en/blog/2016/cod…
#iosdev #macosdev #lualang #LiveCoding
Another new video: Easy iOS size classes with CodeFlow 1.0 Live Storyboards on multiple devices youtu.be/heeyCEEoXvI
New video: Live-coded "Hello World" on iOS using CodeFlow and Storyboards youtu.be/-1m-tLUEDf4
CodeFlow 1.0 in approach #2
Multi-device live coding + storyboards instant update = easy size classes (2/2)
CodeFlow 1.0 in approach #2
Multi-device live coding + storyboards instant update = easy size classes (1/2)







