Bounces brings live storyboards and code update to apps developed with Xcode on  iOS, macOS and tvOS. Created by @JLJumpertz

Rennes - France - Europe
Joined January 2013
Bounces for Apps retweeted
✅ Wow, @celedev CodeFlow looks really good in dark mode on macOS 10.14 Mojave! 😃 Still a work in progress, but it took me only a few hours to reach this point, while keeping it compatible with macOS 10.11+ 😎 CodeFlow = live-code native iOS apps in Lua celedev.com
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🎉🥂Time-Flow, an iOS app created with @celedev CodeFlow by @alf147 is on the AppStore! The approval process took less than 24 hours. 😎 #LuaLang #livecoding #iOS itunes.apple.com/us/app/time…
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Live iOS app development strikes back! Version 1.2 of CodeFlow is out, with lots of improved features, for a unique interactive native app development experience. 😀 - download celedev.com/en/download/ - changelog celedev.com/en/download/code… (by @celedev)
Bounces for Apps retweeted
"Programming iOS in Lua - A bridge story" Slides of my talk at Lua Workshop 2016 are here: slideshare.net/jljumpertz/pr… #lualang #iosdev
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Bounces for Apps retweeted
Replying to @Javi @nicklockwood
same and also sad they didn't mention Redux realm.io/news/benji-encz-uni… nor @celedev for Live Reloading & Faster iterations
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Bounces for Apps retweeted
🎉 Live feedback of SceneKit assets in a running app with @celedev! 1. texture 2. scene editing 3. animation
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Bounces for Apps retweeted
Next step, add live SceneKit resources: when using Xcode's SceneKit editor, send the updated assets dynamically to the live application.
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Amazing how easier SceneKit becomes when using live application update, thks to instant feedback of 3D math! 😃
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"Consumers spend 90 percent of their time on their phones in apps vs. the web, increasing time in apps by over 60 percent year-over-year."
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- and all CodeFlow App templates now have Swift and Objective-C options.
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- Lua bindings are dynamically generated for Swift files in the Xcode project
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Swift + Lua live-app-creation is a great feature of upcoming CodeFlow 1.0. - Here is how you create a Lua Context:
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✅ First AppleTV app live-coded in Lua with CodeFlow!! 👻 🎉 ✨ This will be available in the next release, in a few days.
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CodeFlow, an advanced IDE for Lua. Here are the slides from my talk at Lua Workshop 2015: slideshare.net/jljumpertz/co… #luawshop15 #LuaLang
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Jeudi, aux CocoaHeads Paris, je présenterai CodeFlow et et le développement interactif d'apps IOS. meetup.com/fr/CocoaHeads-Par…
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Just saw a very brief demo of @JLJump's @celedev live coding IDE for iOS. Very, very slick. Seriously impressive. #mdevcon
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Happy to announce @celedev is now an mdevcon bronze sponsor! mdevcon.com/posts/2015/02/17…
N'oubliez pas: ce soir découvrez l'Apple WatchKit et les MDM avec @celedev & @dolmentech à @LaCNR cocoaheads.fr/2014/11/rennes…. A tout à l'heure!
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You can download the beta of CodeFlow, presented today at @cmdrconf, and start live-coding iOS apps in Lua today! celedev.com/en/support/
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I will run a workshop tomorrow @cmdrconf: live coding of iOS apps with @celedev CodeFlow in Lua. You are welcome to come and try the beta