https://xitter.cf/t.co/ORy3q8vlw8 / https://xitter.cf/t.co/fpzS3sd8cw — Discover the work, projects, and people in the community

San Francisco, CA, USA
Joined October 2025
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Replying to @MoMo3DWorks
Can you deal me a good card?
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🌆 HEART 政策島 (@pumashen) turns 94 policy proposals into an explorable miniature city. Fourteen hexagonal districts form Taipei’s outline, while animated routes reveal 20 relationships connecting transportation, education, social care and other parts of the plan. 🔗 webgpu.com/showcase/heart-po… #WebGL #ThreeJS #Taipei #Taiwan
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🎥 An endless video store, roughly 10,000 films. Cuchillo (@somoscuchillo, @mr__corrales) turns a personal Letterboxd archive into a streamed Three.js labyrinth with inspectable tapes, custom VHS post-processing, and VR support. 🔗 webgpu.com/showcase/cuchillo… #WebGL #ThreeJS #WebXR #CreativeCoding #IndieGames
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Replying to @allowistic
This seems like one of those pivotal moments
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Replying to @Andersonmancini
I mean, is there any other option??!?
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📷 Project Endurance by @Andersonmancini turns a browser tab into a rain-soaked GT3 racing game. Built with Three.js, WebGPU, TSL, and Rapier. 🔗 webgpu.com/showcase/project-… #WebGPU #ThreeJS #TSL #GameDev #WebGames
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🧑‍🚀 Scroll-driven flight through thousands of asteroids. Built with Three.js, React Three Fiber, and plenty of custom GLSL. 🔗 webgpu.com/showcase/beyond-h… #ThreeJS #GLSL #CreativeCoding
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Replying to @PixiJS @pmndrs @endel
Incredible. Looking forward to playing around with the new builds
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Replying to @onirenaud @utsuboco
Impressive and loved your talk at the conference, @onirenaud
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Replying to @aaronlemke
Beautiful! We are entering a new era for creatives.
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🔺 Vercel has open-sourced vgpu 0.3.1, the WebGPU layer behind shaders on vercel.com. That means, typed WGSL modules that run through the same API in browsers, Dawn-backed Node, and deterministic tests. 🔗 webgpu.com/news/vercel-vgpu-… #WebGPU #WGSL #TypeScript #Shaders #Vercel
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Nice post-processing effect on movement
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World Cup battles soon?
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Great job! Took it for a spin and like the overall pace of the experience.
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🏺 Ancient Egypt, reconstructed as five lightweight browser worlds. @Aureon_de_Veyra spent 1,000+ hours building Expeditione's journey through family life, quarries, temples, the Nile Delta, and a Giza sandstorm. 🔗 webgpu.com/showcase/ancient-… #WebGL #ThreeJS #InteractiveStorytelling #EdTech #Egypt
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🎮 @Meta is putting $300K behind AI-built Three.js game prototypes. Participants have three weeks to ship a self-contained, portrait-mode browser game with no network calls. Playability counts more than visual polish. 🔗 webgpu.com/news/meta-horizon… #ThreeJS #WebGL #BrowserGames #GameDevelopment #Meta
🤖 Made with AI
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Replying to @aaronlemke
Given enough time, we will get Shakespeare
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