A 3D pixel-art zombie survival RTS. Direct combat, squad tactics & military firepower. Coming soon to Steam. Discord: https://xitter.cf/t.co/PGXxJPLfXq

South Korea
Joined August 2026
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Ebbtide’s Discord is now open! Come chat about the game, follow development, and share your feedback. 👉 discord.gg/JwGQGQFqhD The Steam page is currently under review. I’ll share the link here as soon as it’s live!
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Replying to @AERVICTOR1
Thank you! That struggle to preserve what’s left of order is a big part of Ebbtide. South Korea is planned as a setting too! I’m focusing on getting the LA opening right first, but I’m looking forward to showing more countries as development progresses 😄
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Replying to @IliaZevakin
You signed up just for this? That really means a lot—thank you! I’m preparing the Steam page and a Steam Playtest, and I’ll announce how to join when sign-ups are ready. I’d love to hear your feedback!
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Replying to @TF_X24
السلام عليكم! شكرًا جزيلًا على اهتمامك! أودّ أن أجعل لعبة Ebbtide متاحة لعدد أكبر من اللاعبين، وأرغب حقًا في إضافة دعم للغة العربية أيضًا! ❤️
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Replying to @masterAlanmurph
优化是我目前的重点之一,目标是尽量让低配置电脑也能玩。最低配置还没确定,之后会通过测试收集不同电脑的表现,再公布实测要求! 也非常希望你能参加之后的 Steam Playtest!我想确认游戏在各种不同硬件配置上的实际运行情况,所以非常需要不同配置的玩家参与测试。你们的反馈会对优化有很大帮助!
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Replying to @burakuysall07
Thank you for following along! Getting to build the game I’ve always imagined means a lot to me, and support like yours really keeps me going.
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Replying to @animegamer9902
Thanks, man! No firm release date yet, but the Steam wishlist page goes live next week 😄 I’m preparing a Steam Playtest first, followed by a public demo before the full release!
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Replying to @ZeroTwo79107069
Haha, thank you! I’m working on getting it ready for players—Steam Playtest first and after will be public demo!
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Replying to @Reaven_975
Building destruction is already in! Using the rubble to block routes or crush zombies is a great suggestion. I’d like to explore them.
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Replying to @Yuunionist
That’s a great reference 😄 Holding defensive positions and protecting civilians during the opening chaos is very much part of what I’m going for!
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Replying to @johnkappa
Good catch—thanks for the screenshot! LA is generated from real-world road, building, and elevation data, rather than being a random map. I’m still cleaning up the generated geometry, including intersections and road connections.
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Replying to @Jordan_w885
Haha, that’s the kind of game I’ve always wanted to make 😄 There are game-speed controls too! Allied AI forces, including the National Guard and local police, help defend positions and protect civilians across LA. In the tutorial and Chapter 1, you’ll command Marines receiving reinforcements from Camp Pendleton.
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Replying to @Kalinritk
Muito obrigado! Estou preparando a página na Steam e um playtest. Vou divulgar os links assim que estiverem prontos 😄
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Replying to @DeAnonymize
Haha, thank you! The Steam wishlist page goes live next week 😄
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Replying to @TonyJ36790
Yes! LA uses OpenStreetMap data. With my current approach, recreating cities worldwide would require terabytes of generated world data, so I’m exploring better compression. Each chunk needs buildings, roads, and props, while the goal is to move from the operations map into the battlefield with almost no loading interruption. I can’t promise every city, but I’d really love to recreate major metropolitan areas across different countries!
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Replying to @SkinWulf
It’s called Ebbtide! A single-player zombie survival RTS combining direct combat, squad command, FOB building, and a wider operations map. Coming to Steam!
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Replying to @dundundada72989
That’s a fair concern! There’s a lot here, so I’m taking it step by step and focusing on getting the core systems working well together. Thanks for looking out for the project!
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Replying to @CityAndy2
Thank you! Yes, Ebbtide is coming to Steam! I’m aiming to open the wishlist page next week and will share the link as soon as it’s live 😄
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Replying to @Cheeriohasideas
Thank you! Connecting the wider operations map with the fighting on the ground is something I’ve really wanted to do. Glad that side of the game is coming through!
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Replying to @jmana_74
That means a lot coming from an LA local! I’m still refining the city, so I’d love to hear which places you recognize. A separate sandbox mode isn’t confirmed yet, but I like the idea!
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