
Award winning / #Video /#Camera Operator/ #3D #Visualisation / #MotionGraphics / #Photography. Patrick Bishop. Email today to see how we can help you.
South West, England
Joined April 2016
- Tweets1.3K
- Following258
- Followers85
- Likes937
PBPro.TV retweeted
Introducing Blackmagic Ambisonic Microphone! The world’s first 7th order ambisonic microphone with 108 MEMS microphones and a built in spatial encoder, allowing capture of spatial audio over a single USB-C cable! Learn more at bmd.link/K9HUX3
Elderwick from Meshingun Studio captures the rainy, gothic atmosphere of cities like Edinburgh. Weathered stone, narrow streets and classic courtyards help to adorn this overcast environment with somber character
Check out the product, built from the ground up for optimal performance, on Fab today!: fab.com/listings/1b851541-1c…
PBPro.TV retweeted
Ok so. #UnrealEngine 5.9 is pretty sick. You can build a web browser version of your game, so I built EasyWaterscape's playable demo... and it runs at a rock solid 60fps, @ high settings, in chrome, at 4586x2372.
What the heck?
#gamedev #DellTech #DellProPrecision #NVIDIA
PBPro.TV retweeted
The difference between Fable 5.2 and Opus 5.5 is really noticeable.
I re-ran my castle prompt from September on both: Blender only, all procedural. Look at the amount of detail in Fable's shot and how clean it is. What a jump.
Fable 5.2: 71 min, 380k output tokens, about $32.9 in API terms.
Opus 5.5: 55 min, 324k output tokens, about $19.1 in API terms.
PBPro.TV retweeted
3D artists spend days rigging a character. This took one image.
Claude Opus 5.5 cut out the donkey, meshed it, sculpted it in clay, built 21 bones and brought it to life. All in code.
Now he blinks, flicks his ears, swishes his tail and rings his bell.
PBPro.TV retweeted
AI Rig Anything by Text: Humans, Animals, Dragons, Down to the Fingers
New from Hyper3D: an auto-rigger for humans, animals and fantasy creatures, where the skeleton is edited with plain text instead of placed bone by bone.
Highlights:
• Picks the skeleton from the model or an image
• Shell or core skinning modes for weights
• 250+ motion presets, per Deemos
• Bring your own models and FBX animations
• Rig, refine and animate in one place
Source: @DeemosTech
PBPro.TV retweeted
This glass stores nearly 5 terabytes of data in a coaster-sized slab, needs no power to maintain it.
[📹 rowancheung]
UniRig
Automatic skeleton and skinning for any 3D model, from SIGGRAPH 25
UniRig predicts a skeleton and skinning weights for a 3D mesh so it is ready to animate.
It was built by Tsinghua University and Tripo.
One model handles humans, animals and unusual shapes. You run skeleton prediction, then skinning, then merge the result back into your file.
The authors now also point to SkinTokens, a successor that does both steps in one pass.
github.com/VAST-AI-Research/…
PBPro.TV retweeted
Turn a photo text prompt into a 3D world you can explore, all running locally on open models in @ComfyUI!
SplatKit World: draw drone paths to map out your scene using wan, Spirula trains the splat!
My entry for #OpenSourceHiggsfield
Link below!
PBPro.TV retweeted
Halloween monsters in painted 3D caricature 🎃
Midjourney 8.2 Prompt:
Full body shot of [CHARACTER], [FACIAL FEATURES], wearing [OUTFIT], [POSE AND EXPRESSION], centered, isolated on pure white background, soft studio lighting with gentle rim light, stylized 3D animation with hand-painted textures projected onto 3D models, painterly brushwork on skin, hair and clothing, graphic painted lighting and shadows, concept art painting finish, illustrative 2D-3D hybrid look, grotesque caricature character design, wildly exaggerated proportions, [EXAGGERATED PROPORTION], oversized ears, huge expressive eyes --ar 2:3
Quick tip: if it looks too 3D, describe the fur or skin as "painted in broad brushstrokes"
🤖 Made with AI
PBPro.TV retweeted
Image to 3D
superhivemarket.com/products…
for this sample:
gpu 4070ti
3d model generation: 3min
Detail enhancement: 2min
#blender
#b3d
PBPro.TV retweeted
Higgsfield charges for swapping the person in a video. This one runs free on your own GPU.
Openjutsu: drop in a video and a photo of a character, press Generate, and the main person is replaced. The camera, cuts, motion and sound stay the same.
It can also:
→ change someone's hair or clothes
→ remove an object or paint a new one in
→ swap several people at once and pick who becomes who
→ relight the scene from one picture
It runs fully local through ComfyUI, on open models.
github.com/D3voz/openjutsu
Only use footage and faces you have the right to use.
PBPro.TV retweeted
Download it, take 3 minutes to shoot your cat, share it here, c’mon. It’s Free and open source.
Free, open-source Berria Craft lets you take photos and turn them into a wide range of 3D formats (printing, web assets, Blender, and more) with photogrammetry. Thanks to YOUR skills and YOUR computer, not me, poor thing.
demo.pencil-park.com/berriac…
PBPro.TV retweeted
Quadrupeds rigging coming to Unbound Loop. The user (or the agent) only have to fit one view and the rest is taken care of, automagically 🧙♀️
PBPro.TV retweeted
Made a lil local Higgsfield clone. It's called OpenField.
Video, stills, 3D. Runs on your GPU, every app is a ComfyUI workflow, all open weights. Free and MIT.
github.com/wexloops/openfiel…
#OpenSourceHiggsfield @ComfyUI

























