Immersive/Virtual Production/Motion Capture/VR/AR/MR Lab at the University of Westminster - Based at the Cavendish Campus Private Data, Public Code ....

London, England
Joined March 2019
Immersive Development Lab @UniversityofWestminster retweeted
Today we say goodbye and thank you to Gareth Hawkins, an icon of the New Cavendish campus, who deservedly moves on to a new challenge within @CIS_SecurityLtd
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Immersive Development Lab @UniversityofWestminster retweeted
Our XR Lab allows our Computer Science and Architecture students to take their work to the next level with augmented and virtual reality. Interested? You can still apply through Clearing: bit.ly/2Y0NEg6 youtu.be/S4_-gavd4xk
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Immersive Development Lab @UniversityofWestminster retweeted
New remote XR research project: VR games control systems. Full details: xrdrn.org/2020/05/vr-games-c… #vr #research
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Immersive Development Lab @UniversityofWestminster retweeted
The @playcanvas UI (element) system is now fully integrated with #WebXR input sources. So you can now build fully XR compatible 3D user interfaces super-easily. playcanv.as/e/p/TAYVQgU2/
Immersive Development Lab @UniversityofWestminster retweeted
The newest addition to the @Vuforia #AR product portfolio ptc.com/en/news/2020/ptc-ann…
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Immersive Development Lab @UniversityofWestminster retweeted
Video: Want to know more about the National Digital Twin and the Gemini Principles? What our new video: youtu.be/GoIv5ritEiM #GPs1YearOn #NDTProgramme #GeminiPrinciples #DigitalTwin #DigitalTwins #Infrastructure #NDTProgramme #TransformingConstruction @CIH_HUB
Immersive Development Lab @UniversityofWestminster retweeted
Huge thanks to today's webinar panellists @EducatorsVR @danieldbryant @EvoHeyning @alina_less & Richard Ward for their incredible insights into social VR platforms Engage & Mozilla Hubs, as well as to all who joined us. The recording will be available from our website soon...
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Immersive Development Lab @UniversityofWestminster retweeted
Azure Remote Rendering went live some days ago! With it, it is possible to showcase high-quality 3D models inside #HoloLens2 thanks to cloud rendering :O azure.microsoft.com/en-au/se… #AugmentedReality #AR #technology #dev #business
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Immersive Development Lab @UniversityofWestminster retweeted
Chrome Android 81 will land in 2 weeks (March 17th). WebXR/AR will be enabled by default and websites will be able to do things like this:
#WebXR + TensorFlow.js is magic 😀 Coding an experiment that extract people from photo using deeplearning and make them appear as holograms! In a web page thanks to #webgl and WebXR :) @TensorFlow @threejs_org
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Immersive Development Lab @UniversityofWestminster retweeted
I've created a @ByHubs room using a modified version of the Hello WebXR! hall. So easy with #Spoke! hubs.mozilla.com/scenes/Sy6T… #WebXR #MozillaHubs
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Immersive Development Lab @UniversityofWestminster retweeted
Frame from VirBELA Labs is here in beta! framevr.io This is a browser-based, multi-user site for meetings, presentations, tours, more. Desktop, mobile, and VR! Powered by WebXR, @aframevr, @vuejs, and more. Fantastic working w/ @DanSinni + @rvdleun on this. #vr
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Immersive Development Lab @UniversityofWestminster retweeted
The XR Interaction Toolkit is available in the package manager! It has components to easily add interaction to #AR and #VR applications in @unity3d Handling everything from object manipulation to UI, physics and more. Check out info here ole.unity.com/interactionkit #UnityTips
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Immersive Development Lab @UniversityofWestminster retweeted
Interested in hearing insights on #AI, #IoT, #blockchain, #VR and #AR? Follow Digital Catapult's Medium publication for the latest on emerging technology: ow.ly/tLlr50x2cgq
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Immersive Development Lab @UniversityofWestminster retweeted
Showed the new @ByHubs Spoke creation feature today to one of our environmental design professors and he was amazed by the potential application for use by students.
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Immersive Development Lab @UniversityofWestminster retweeted
Big News! Today's the launch of the Hubs Architecture Kit With over 400 pieces to create your own buildings. It’s now even easier to make custom 3D scenes, all in your browser Learn more about the Architecture Kit here blog.mozvr.com/year-with-spo…
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Immersive Development Lab @UniversityofWestminster retweeted
"Personalized #3Davatars allow for the best of both worlds: an interactive, identifiable presence which resembles us, but one that requires no grooming, no clothes to be ironed, & always has our game face on." - Jeremy Bailenson @StanfordVR Download: hubs.ly/H0lvTDS0 #VR
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Immersive Development Lab @UniversityofWestminster retweeted
Brighton folk! You too can step into the shoes of another through Echo, an interactive and virtual mirror, by ⁦@GPinn⁩ - at ⁦@Lighthouse_BTN⁩ ⁦@DigitalBrighton⁩ ⁦@sheffdocfest⁩ – at Brighton, England
Immersive Development Lab @UniversityofWestminster retweeted
Friday afternoon Research Lab update…. While we push hard on our next major product release (a whole new thing), we’re still applying new research breakthroughs. Here’s what happens when you run the latest 6D algorithms on the new iPhone 11 Full video youtu.be/D8epDd43TWg
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Immersive Development Lab @UniversityofWestminster retweeted
I'm so incredibly excited to announce that #WebXR has published a new working draft and implementations will be available shortly in several browsers! w3.org/TR/webxr/ 1/
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Immersive Development Lab @UniversityofWestminster retweeted
AND we've published First Working Drafts for two additional modules! Basic AR and Gamepads integration! w3.org/blog/news/archives/79… 2/
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