Collabo-Rive is Live!
22 @rive_app artists came together for the first-ever collaborative Rive project. Introducing Collabo-Rive: Summer 2026 Edition!
wrad.work/collaborive
Credits:
Group 1: @nasmithdesigns , @fredberria , @LetColorsFly , @kevnpassmore , @PhilippeRoyArt
Group 2: @floridianfreak , @hsnbrg_0X , @yeswecancreate , @AshleyBest , Ana Kuster
Group 3: @andrewdegi , @Mo_Saidesigner , @francoisamarais , @Tonsofkeas , Kellman Martinez
Group 4: @RichardBolland , Tasia Karapetyan, Jon Hubbert, Tamar Rubinstein, @mljarmin
Great work from everyone! Thank you for participating. See you next time!
wrad.work retweeted
I'm excited to share my very last-minute submission for the @rive_app + @contra #characterchallenge! We're using Rive to add animation to our own AAC app (Augmentative+Alternative Communication).
This is a first glimpse with our progress so far, and how we're using characters made in Rive to make our AAC simple and fun.
It's official! The first @rive_app Great Collaboration is on. Details about timing, rules, and theme coming soon. For now, sign up here if you are interested:
docs.google.com/forms/d/e/1F…
Hey who wants to do a @rive_app Exquisite Corpse??
I think we should.
I’ll get a signup going.
Great work from the WRAD team!
Nate Smith @nasmithdesigns - Scripting, game logic, boss art, UI
Joey Judkins @JJMotionStudio - Rigging, animation, Direction
Made in @rive_app
#gameswithrive
Replying to @wrad_work
@wrad_work journeyman torchbearer @nasmithdesigns and I built this prototype for a deckbuilding soulslike game using only @rive_app. Stamina, health, and parry timing are all done with scripting. It's crazy how much this app can do. Next up: Card art, menus, and progression!




