Unity Brasil retweeted
Progressive Lightmapper improves lighting artists workflow with path tracing solutions & flexible ways to merge baked and realtime shadows.
Unity Brasil retweeted
In 5.6 we solve limitations from our previous NavMesh iterations, enhancing the feature set by adding a inspector component, baking & more.
Unity Brasil retweeted
We're proud of how far Unity 5 has come in 2 years; Today, we come full circle to announce the final installment 5.6 releases on March 31!
Unity Brasil retweeted
Thank you to the amazing @ludi_lin and @jdfffn for battling it out in @nWayGames's @PRLegacyWars on stage at our #GDC17 Keynote!
Unity Brasil retweeted
Exciting news! @Facebook brings premium content support to #FacebookGameroom, giving #gamedev #indiedev more access to its 1.8B users.
Unity Brasil retweeted
Unity #gamedev now have easier access to the Chinese market through the @xiaomi global dev portal bit.ly/2lQ4L1p #gdc17
Unity Brasil retweeted
We're pleased to announce that popular @unityassetstore tool TextMesh Pro is now free! (Soon to be native in Unity) bit.ly/2my4eiV
Unity Brasil retweeted
Unity takes stand against immigration ban gamesindustry.biz/articles/2… Flying affected devs to Amsterdam Unite & matching charitable donations
Unity Brasil retweeted
Unity presents new free powerful tool that can improve cinematic creation experience #gamedev 80.lv/articles/unity-present… @madewithunity #unity
Unity Brasil retweeted
Hoje o café da manhã da @UnityBRZ na @globalgamejam Curitiba! #ggj17 #ggjcwb Não esqueçam de seguir a Unity no FB: fb.me/UnityBRZ
Unity Brasil retweeted
Replying to @unityBRZ
Unity Brasil retweeted
Using @unity3d during @globalgamejam? Kickstart your project with BitStrap's set of useful tools :) u3d.as/mF1 [free]
Unity Brasil retweeted
Have feedback on Unity Graphics? Don't keep it for yourself! We'd love to here from you here: forum.unity3d.com/threads/gr… #unitytips #unitydev






















