Primeira reunião do Unity user group de Natal no PONG (Potiguar Indie Games) - mostrando o resonance #madewithunity
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Progressive Lightmapper improves lighting artists workflow with path tracing solutions & flexible ways to merge baked and realtime shadows.
Unity Brasil retweeted
In 5.6 we solve limitations from our previous NavMesh iterations, enhancing the feature set by adding a inspector component, baking & more.
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We're proud of how far Unity 5 has come in 2 years; Today, we come full circle to announce the final installment 5.6 releases on March 31!
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Thank you to the amazing @ludi_lin and @jdfffn for battling it out in @nWayGames's @PRLegacyWars on stage at our #GDC17 Keynote!
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Exciting news! @Facebook brings premium content support to #FacebookGameroom, giving #gamedev #indiedev more access to its 1.8B users.
Unity Brasil retweeted
Unity #gamedev now have easier access to the Chinese market through the @xiaomi global dev portal bit.ly/2lQ4L1p #gdc17
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We're pleased to announce that popular @unityassetstore tool TextMesh Pro is now free! (Soon to be native in Unity) bit.ly/2my4eiV
Estão muito interessantes! xitter.cf/unity3d/status/8297108…
Want to play around with the coming Timeline feature? You can! The experimental preview is live! Feedback's welcome: ow.ly/g16C308QmQl
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Unity takes stand against immigration ban gamesindustry.biz/articles/2… Flying affected devs to Amsterdam Unite & matching charitable donations
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Unity presents new free powerful tool that can improve cinematic creation experience #gamedev 80.lv/articles/unity-present… @madewithunity #unity
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Hoje o café da manhã da @UnityBRZ na @globalgamejam Curitiba! #ggj17 #ggjcwb Não esqueçam de seguir a Unity no FB: fb.me/UnityBRZ
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