Technical Artist at Netflix | MBA

Vancouver, British Columbia
Joined January 2018
Have you ever wanted to draw bridges? This is a personal project I did over the weekend to create a fully procedural trestle bridge in Houdini. You can provide custom curves, terrains, and models for all pieces. #houdini #procedural #3dmodeling #sidefx
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Tamara Orlova retweeted
Coming up in Montreal in just over a week... the Houdini 19.5 Launch Event, followed by a full-day #Houdini Games Workshop! If you're near Montreal please join us in person - if not it'll all be online too... sidefx.com/community/houdini…
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Tamara Orlova retweeted
It's actually done. Hope you like it. whatifound.gumroad.com/l/win… #Houdini
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Tamara Orlova retweeted
Everything Everywhere All At Once is a better film than it has any right to be. It's a giant, paradoxical, genre bending piece of cinema, messy, ambitious, flawed, psychedelic, kinky, gorgeous, violent, wholesome, ridiculous and brilliant. Ultimately, it's successful.
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Tamara Orlova retweeted
The Technical Artist is a new kind of role in the games industry, but the possibilities for those who create and merge art and technology is endless. So what is tech art? And how are tech artists pushing the boundaries and creating new experiences for players? #ALD21 1/7
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Amazing interactive experience that uses Unreal Cloud Streaming
Check this one out! #Webgl on streaming steroids ;)
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Tamara Orlova retweeted
.@weta_digital teamed up with @sidefx to launch #WetaH, the next addition to their cloud-based software service which will combine #Houdini with the studio's in-house technologies. Private beta in Q4 2021: 80.lv/articles/wetah-weta-di… #proceduralart #vfx #3dart
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Check out my script - Cleanup Useless Faces for Maya on @Gumroad gum.co/GiPKR . It selects faces that can't be seen by player in one click. Easy mesh optimization for top-down, isometric, and side-view games.
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Book Blood Sweat and Pixels by @jasonschreier examines the development of 10 video games, including Pillars of Eternity, Uncharted 4, Stardew Valley, Diablo III, Halo Wars, Dragon Age: Inquisition, Shovel Knight, Destiny, The Witcher 3, and Star Wars 1313.
Got featured in this week's 'Most Popular on Sketchfab' top 10! 🥳
Enjoy this week’s 10 most popular models on @Sketchfab with featured artists @GLITCHWRAITH, @Merilwenart, @zalefairytale, @tomsonjo, @glenatron87, @digisculp, @ThomasShahan, @cmartin3d, @LisHard4 and @hellajimmies! Explore for yourself in #3D, #VR & #AR: sketchfab.com/Sketchfab/coll…
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Halloween Delivery Boy 😍I made for #sketchfabhalloween2019 Check put the model here skfb.ly/6Otur Concept art by Yare Yue artstation.com/artwork/58bkK…
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Picking Mushrooms 🍄 - quick #lowpoly model inspired by @IanZell ’s retweet. @Sketchfab Link: skfb.ly/6HRVU Concept art by @stefscribbles 🐰xitter.cf/stefscribbles/status/1… #Maya #3D #VR #AR #gamedev #3dmodeling #indiegames #indiedev #geometry #3dartwork #3dcoat #Sketchfab – at Vancouver, British Columbia
picking mushrooms 🍄
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Thanks @v4karian for #Sketchfab GIF Export suggestion. Princess Bubblegum 👑🍭 - quick #lowpoly model inspired by #AdventureTime. The link GIF Exporter labs.sketchfab.com/experimen… 🍬✨ #Maya #3D #VR #AR #gamedev #3dmodeling #indiegames #indiedev #geometry – at Vancouver, British Columbia
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Hi, I am Tamara - a self taught 3D artist fighting my way into the gaming industry 💪 #VisibleWomen – at Vancouver, British Columbia
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Can't wait to visit #SPARKFX2019 conference and it's career fair! I will be looking for a 3D Generalist position in Vancouver 😉 🎨TamaraOrlova.com 📩[email protected] #Zbrush #Maya #SubstancePainter #SubstanceDesigner #3dcoat #gamedev #3dmodeling #texturing – at Vancouver, British Columbia
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Excited to participate in my first Global #VR Game Jam, #GGJVANVR! 😜 The Jam is organized by @VRVancouver during #ggj2019
instagram.com/p/BicOLSAhht9/ “Dungeon” 3D Environment! Tap for the immersive sound! 😊 Everything is created from scratch! It has 11 3D objects with individual textures. 😤 Finished @TOBSn08 tutorial "Stylized Dungeon in Maya” on #3dmotive. #landscapeartist #3dmodels #zbrushsculpt