
We are a small team with great ideas for big projects!!! ...Work in GeoBat... :) Instagram: @shockpixels Discord Group: https://xitter.cf/t.co/hBS9Qc7Z5r
Vitória, Brasil
Joined February 2014
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Quick showcase of what we have for Project Oblivion so far!
#indiedev #gamedev #Indie #pixelartㅤ #2D #ShowcaseThursday #ThumbsUpThursday #DevlogThursday
Dev Progress #7
- Quick update-
Look Up/Crouch: Faye can now look up and crouch, giving her more options to dodge enemy bullets and perform combos.
Chatbox & Subtitles: We're working on two formats for conversations: traditional chatboxes and subtitles that don't stop gameplay, mainly for quick info and in-game dialogue.
OST: Some tracks are already in the works, and we'll be showing some of them soon!
#indiedev #gamedev #indiegame #pixelart #2DGame #ActionGame #Metroidvania #GameDevelopment #IndieDevs #GameDev
Dev Progress #6
- Ledge Grab: Faye can now grab ledges, opening up new ways to navigate the environment and reach platforms.
- Sprint: Faye now has a faster movement option to, well, move around the map. To accommodate this, Dash distance and speed have been reduced.
We're still deciding whether Sprint should be an unlockable mechanic or available from the start, so let us know what you think!
VFX and some additional fixes are still to come, but the core implementation of both mechanics is done.
Stay tuned!
#indiedev #gamedev #indiegame #pixelart #2DGame #ActionGame #Metroidvania #GameDevelopment #IndieDevs
Dev Progress #4
This week, we implemented VFX, Lock Mode, and our first Special Attacks.
Faye can now use Sky Rend and Crimson Break. We're also starting work on the Tileset and enemies.
Support us: ko-fi.com/zkell
#indiedev #gamedev #pixelart #metroidvania
Quick progress update.
We’ve been testing some new SFX, along with a small preview of the Engineering area.
We’re still looking for a good programmer to join the project. If you know someone who might be interested, let us know!
Join our Discord: discord.gg/XTKjjXHzq
ShockPixels retweeted
It's Time. To.. #PitchYaGame!
Moylo is a hand drawn, frame by frame action game animated in rubber hose cartoon style.
First time to share a shot from our game. Please Follow, like and RT. It helps a lot to get the word out
Work in progress, Steam page soon!
#IndieDev #Gaming
ShockPixels retweeted
Trabalhei um pouco nesse fim de semana no level do meu joguinho para espalhar alguns coletáveis. Estou feliz como as coisas estão fluindo 😊
#indiedev
ShockPixels retweeted
Trailer | Sophie: Starlight Whispers ✨
Lançamento: 10 de Março, 2026.
Adicione já na sua wishlist da Steam.
store.steampowered.com/app/1…
ShockPixels retweeted
Port: Um teaser novo pra comemorar o Dia do Folclore!
Eng: Today is Folklore Day in Brazil, and to celebrate it, nothing better than a new teaser!
Wislist Visagens: store.steampowered.com/app/2…
#diadofolclore #Brasil #indiedev #indiegames #IndieGameDev








