@shockpixels

We are a small team with great ideas for big projects!!! ...Work in GeoBat... :) Instagram: @shockpixels Discord Group: https://nitter.cf/t.co/hBS9Qc7Z5r

Vitória, Brasil
Joined February 2014
ShockPixels retweeted
Quick showcase of what we have for Project Oblivion so far! #indiedev #gamedev #Indie #pixelartㅤ #2D #ShowcaseThursday #ThumbsUpThursday #DevlogThursday
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ShockPixels retweeted
Dev Progress #7 - Quick update- Look Up/Crouch: Faye can now look up and crouch, giving her more options to dodge enemy bullets and perform combos. Chatbox & Subtitles: We're working on two formats for conversations: traditional chatboxes and subtitles that don't stop gameplay, mainly for quick info and in-game dialogue. OST: Some tracks are already in the works, and we'll be showing some of them soon! #indiedev #gamedev #indiegame #pixelart #2DGame #ActionGame #Metroidvania #GameDevelopment #IndieDevs #GameDev
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Hey ho When something changes color, you can be sure there is something different. #Geobat #Gamemaker #pixelart #gamedev #indiedev #Metroidvania #ドット絵
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ShockPixels retweeted
Dev Progress #6 - Ledge Grab: Faye can now grab ledges, opening up new ways to navigate the environment and reach platforms. - Sprint: Faye now has a faster movement option to, well, move around the map. To accommodate this, Dash distance and speed have been reduced. We're still deciding whether Sprint should be an unlockable mechanic or available from the start, so let us know what you think! VFX and some additional fixes are still to come, but the core implementation of both mechanics is done. Stay tuned! #indiedev #gamedev #indiegame #pixelart #2DGame #ActionGame #Metroidvania #GameDevelopment #IndieDevs
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When something changes color, it’s because something is going to be different—good or bad. lol #Geobat #Gamemaker #pixelart #gamedev #indiedev #Metroidvania #ドット絵
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Cleaning your feed from AI with my fully handmade game! ⭐️ . This Geobat level is a tribute I created to Castlevania. #Geobat #Gamemaker #pixelart #gamedev #indiedev #Metroidvania #ドット絵
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Creating and testing a few things—lots of adjustments being made. It's crazy. . . #Geobat #Gamemaker #pixelart #gamedev #indiedev #Metroidvania #ドット絵
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The sound effects for GeoBat are being created! What a great moment. . . #Geobat #Gamemaker #pixelart #gamedev #indiedev #Metroidvania #ドット絵
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I'm working on one of the early stages of GeoBat; there's a lot of work ahead. . . #geobat #gamemaker #pixelart #gamedev #indiedev #screenshotSaturday
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The 8 GeoBAT bosses... think you can handle them? . More information coming soon. We are working hard. . #geobat #gamemaker #pixelart #gamedev #indiedev #screenshotSaturday
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Waiting for Megaman fans to find my game. Game in development \o/ #pixelart #gamemaker #gamedev #indiedev #screenshotSaturday #geobat
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ShockPixels retweeted
Dev Progress #4 This week, we implemented VFX, Lock Mode, and our first Special Attacks. Faye can now use Sky Rend and Crimson Break. We're also starting work on the Tileset and enemies. Support us: ko-fi.com/zkell #indiedev #gamedev #pixelart #metroidvania
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ShockPixels retweeted
Dev Progress #2: Two weeks after moving Project Oblivion to Unity, we’ve focused on improving movement, especially walking and dashing. Next, we’ll continue rebuilding the HUD and share more about SDA, Overload, and Runes. Skills will come later. #gamedev #indiedev #pixelart
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I finished #stellarblade a few days ago.
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ShockPixels retweeted
Quick progress update. We’ve been testing some new SFX, along with a small preview of the Engineering area. We’re still looking for a good programmer to join the project. If you know someone who might be interested, let us know! Join our Discord: discord.gg/XTKjjXHzq
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ShockPixels retweeted
It's Time. To.. #PitchYaGame! Moylo is a hand drawn, frame by frame action game animated in rubber hose cartoon style. First time to share a shot from our game. Please Follow, like and RT. It helps a lot to get the word out Work in progress, Steam page soon! #IndieDev #Gaming
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