Vlad Shvedov retweeted
Small, fast and modern code editor written in Assembly.
Linux / macOS / Windows
rhun.app
Vlad Shvedov retweeted
Well, you know what they say--opinions are like assholes, everybody's got one.
Vlad Shvedov retweeted
Replying to @r13
Build me a Linux distro that can circumvent kernel-level anti cheats so I can okay GTA Online and League of Legends without dual booting.
Vlad Shvedov retweeted
Replying to @quasicoh
Imagine the problems the guy who invented the wheel had. People were like: 'Bruh, it doesn't have soul if this shitload of goat skins wasn't delivered on your slaves' backs
Vlad Shvedov retweeted
Ultima Ratio Regum 0.11 devlog #67:
A lot of polishing and fixing for 0.11, ensuring all buildings work with the new generator system, new map damage graphics, various other things:
markrjohnsongames.com/2026/0…
#gamedev #indiedev #roguelike #screenshotsaturday
Vlad Shvedov retweeted
~dvngeon is a game about monsters, monster parts, and cooking monster parts.
Play in your browser at dvngeon.com
Survive. Slay. Snack.
#pixelart #bullethell #cooking
Vlad Shvedov retweeted
Replying to @Hesamation
Vlad Shvedov retweeted
Week 14 update!
This week, I was focused on making the assets for the Steam page - turns out there are many of those needed, and if you're not very good with visuals, the results might turn out... Questionable.
That said, I am more or less happy with the results so far, and I am sure I can get it over the finish line over the weekend. And maybe even make the first, rough-ish trailer, as well.
So if all goes well, starting from next week, I shall be able to do the adult thing and demand wishlisting from anyone and everything I see here at any opportunity and without one ^^
Week 13 update!
Missed the last one, but the show must go on.
The latest fun lil' change is with the skellies. There are currently two types of those, and on death, they buff one another, snatching the fallen bones to beef up their own frames. And now, it's not just a boring HP and defense buff that makes fights drag.
Now, they each "borrow" something random: the skull (bonus Ability Power), the weapon hand (Cleave on melee attacks), or the leg (bonus speed, obviously).
Hypothetically, a skelly with 3 extra legs is as fast as a bullet train. Or maybe faster. And a skelly with 3 skulls can start a new ice age with a Frost Arrow.
Also done over the weeks:
- Intro sequence
- New heroes
- New heals system (holy vs nature vs dark)
Still aiming for a Steam page and a demo release... Sometime soon. Ish.
Version 0.4.7 is up!
Multiple updates, new modules, better UI. Read release notes at synths.pw/updates/0-4-7
Another great patch from Jeremy Wentworth
synths.pw/webrack/upI-UjapvY…
Vlad Shvedov retweeted
Gm, gm! Let's start the day with something optimistic, shall we?
#Wintercry #DevLog #GameDev #VisualNovel

























