Made my portfolio's front door a cozy little computer.
- No realtime 3D, just 57 Blender renders
- CRT shader over the live site, 11.6 KB of JS
- 0.2 ms of JS time per frame
Click the screen to go in. Dunno if I'll keep it as it's not very practical, but it's cute!
yd retweeted
I led engineering at Google DeepMind.
Today, I'm proud to introduce Fo to give personal AI something no lab ever has... Humans.
Other personal AI's pretend AI can do everything. Fo employs humans to do tasks that AI cannot.
- 2x better at real-world task completion (beats other agents by 69%)
- 94% trust rate (4x less likely to leak private info vs Muse, Instinct)
Sign up for free: wajo.ai/join-wajo
pretty interesting that the category is converging on the same visual grammar almost comically fast too.
you’ve got a blob, a face, some “eyes”, you gotta give it some soft geometry, add in some emotions via animations, & of course a very friendly affect.
every major company is arriving at roughly the same offering:
persistent memory, email/calendar/messages, browser + computer use, background tasks, proactive notifications, voice, app/tool execution, ambient context, & some notion of a personal agent sitting above everything.
remarkable levels of convergence with very little differentiation whatsoever.
every major company is arriving at roughly the same offering:
persistent memory, email/calendar/messages, browser + computer use, background tasks, proactive notifications, voice, app/tool execution, ambient context, & some notion of a personal agent sitting above everything.
remarkable levels of convergence with very little differentiation whatsoever.
yd retweeted
Built something new: Voice effect.
Animated voice glow effect, no shades & zero dep, 3 types, multiple states, dark & light theme.
libraries.dev/voice
yd retweeted
程序员最容易卡住的,有时候不是代码,而是 UI 审美。
我的懒人玩法:找现成的漂亮组件,直接丢给 AI Agent,让它自己挑、自己改、自己塞进项目。
这 5 个站先收藏:
1️⃣ Beautiful UI — beautifului.dev
2️⃣ BeUI — beui.dev
3️⃣ Rare UI — rareui.com
4️⃣ Transitions — transitions.dev
5️⃣ shadcn/ui — ui.shadcn.com
Claude Code、Codex 这类 Agent 都能拿来参考。
不会设计没关系,先知道好东西去哪找。
yd retweeted
had to open source this one!
here’s the swiftui package 😃
github.com/haplollc/Thinking…
yd retweeted
The internet is full of insane UI.
We’re collecting the best interactions we can find on Bencho Finds.
bencho.dev/finds
yd retweeted
最近做 APP 一直在用一个 Skill 叫 Apple Design,将 Apple WWDC 设计分享中的界面与动效原则整理成指导,帮助改善界面层级、反馈和整体连贯性。实践效果非常好,简单克制、很有苹果原生 App 的味道。
作者Emil Kowalski 之前在 Vercel 现在是 Linear 的设计师,Apple Design 是他整理的一组 AI Agent Skills 其中的一个,目的是让 AI 做界面时更有“设计品味”,尤其是动画选择、交互细节和视觉打磨。除了 Apple Design 还有好几个都很实用,项目GitHub Star 数接近 4w:github.com/emilkowalski/skil…
「emil-design-eng:设计工程总则」
关注 UI 的整体质感、组件设计、动画选择和交互细节。适合开发新界面时作为总体设计指导。
「animate:制作动画」
从零设计并实现动画。会先判断是否有必要加动画,再决定动画目的、实现方式、属性、曲线和时长。适合弹窗、抽屉、按钮反馈等动效。
「review-animations:审查动画」
检查已有动画是否合理,例如是否多余、速度是否拖沓、缓动是否合适,以及是否考虑减少动态效果等。适合动画完成后的专项评审。
「improve-animations:改进项目动画」
检查整个项目的动画,并整理出可执行的改进建议。适合接手已有项目、想系统提升动效质量时使用。
「find-animation-opportunities:寻找动画机会」
判断界面上哪些地方值得增加动画,哪些地方不应该动。重点不是“多加动画”,而是让动效真正帮助用户理解操作反馈或界面状态。
「apple-design:Apple 风格设计原则」
将 Apple WWDC 设计分享中的界面与动效原则整理成指导,帮助改善界面层级、反馈和整体连贯性。
「prototype:制作多个原型方案」
针对一个 UI 需求生成多个不同方案,便于比较布局和组件形态。适合设计方向还不确定时使用。
「mobile-native:优化移动端网页体验」
帮助网页在手机上更像原生应用,关注安全区、触控反馈、输入框缩放和移动端视口等细节。
「write-swift:编写现代 Swift」
覆盖 Swift 值类型、并发、泛型、性能和测试等工程实践。适合 Swift 代码编写与整理。
「pick-ui-library:选择 UI 组件库」
根据需求挑选合适的组件库,避免不必要地手写复杂组件,或引入维护状况不佳的依赖。



























