
Lead Product Engineer @PlayAvatone Hovercraft is currently full of eels
ON, CA
Joined January 2026
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Hey @Subscriptions I recently upgraded to Premium from Plus to try out Grok bot. Doing so unverified me.
I can't message support because I don't have "Plus." I can't fill out the Premium form because I already have Premium, so it directs me to message support. Which I can't do.
Introducing ittybitty: 71 tiny WebGL shaders you can drop into any site. Pick one, tune it, copy the code.
- Around 4 - 12 KB each, MIT, no dependencies
- Stack up to five with blend modes, all in one shader
Tiny and fast; though some are more expensive than others 🤘
Try it out here, will be optimising + adding more shaders whenever I get an idea:
ittybitty.dev
Seb does some real cool stuff. One of the few designers still putting out expressive, original work in a world increasingly saturated with one-shot AI designs 🫶
This is Pele, my new rendering library for diagrams and charts, compatible with the latest Mermaid syntax.
- 100-500× faster than mermaid.js
- 6× smaller bundle
- No dependencies
- Easy to theme
- Responsive to device width
In pursuit of making Obsidian insanely fast and cohesively designed, I always found the Mermaid library to be too big, too slow, and too hard to theme. Pele will be the new renderer in the next version of Obsidian, but you can start using it now.
Pele [ˈpɛlɛ] is named after the goddess of volcanoes and fire. It's open source under the MIT license. Try the playground!
Made an AI version of me for my portfolio. Say "show me around" and he gives you the tour.
- Built from 10,520 of my own answers
- Talks in my real voice, lip sync and all
- Knows what's on screen, so you can ask mid-tour
He can be wrong, so if it matters, ask the real me!
The public version has some voice limits, but if you wanna try him out: cyze.dev/snippets/chat-with-…
Kenney Shape is now FREE! (and it'll remain free, forever) ✨
Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects!
kenney.itch.io/kenney-shape
Beautiful mono. Deserves all the attention 👌
Blake retweeted
Big news.
Shaders is now open source 🔥
Use any of our 200+ WebGPU components in your work. Ship magic in a client site, a template, a product, a library, anything. Plus, you can export code for any framework, for free.
Give it a star: github.com/shader-effects-in…
Hand-painted normals + #tsl postprocessing
Project link: mesq.me/jelly-painting/
Also here:
+ brush strokes based on color gradients
+ fixed dither noise
+ soft body wobble
+ transmission material from #threejsblocks
Inspired by @mamomiji
#threejs #webgpu












