Design, Research, Development on the domain intersection of Art & Technology.

Yokohama, Japan
Joined August 2013
J Cube Inc. retweeted
Daily #b3d doodle : @openusd import test using asset from @jcubeinc and rendered using #eeveenext
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I was invited for the TechShift F9 audio podcast. You can listen to it here. Big thanks to @CFOinTech aka Maurizio Raffone for the nice interview!
Promo video of #TechShiftF9 #podcast ep. 35 with Paolo Durante: A career in digital imaging and VFX youtube.com/shorts/_BBzVt2Hm… #TSF9
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I was invited by @Chaos' amazing @redeyetales for the awesome #CgGarage podcast. So much fun talking freestyle with Chris... a reminder of the old times when you just... rolled with it! Video: youtube.com/watch?v=slg5zUy7… Audio: chaos.com/cg-garage/paolo-be…
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Apple Vision Pro アプリ開発で使用する3Dコンテンツ作成ツール「Reality Composer Pro」の使い方についてという記事を投稿しました。 ar-marketing.jp/how-to-use-a… #AppleVisionPro #visionpro #visionos #oneplanetxr "Esper Room USD Composition" © @jcubeinc and @manekiverse (Licensed under CC BY 4.0) j-cube.jp/solutions/multiver… creativecommons.org/licenses…
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We (J Cube Yokohama + Jadason Technology Hong Kong) are happy to announce #PostgisUSD open source at #SIGGRAPH2023! Read full ann with details and example at j-cube.jp — @postgis @PostgreSQL @openusd #usd #gis
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J Cube Inc. retweeted
Apple Vision Pro (visionOS) でVolumeとZStackを使ってSwiftUIのコンポーネントを配置する方法という記事を投稿しました。 note.com/st_one/n/n2ab4d4a93… #applevisionpro #visionpro #visionos #oneplanetxr "Maneki USDZ for AR" © @jcubeinc and @manekiverse (Licensed under CC BY 4.0) creativecommons.org/licenses…
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#Multiverse 8.2.0 🚀 The best #USD solution for #Maya adds: shading network transfer to @TheFoundryTeam #Katana w/ @3delightNews #NSI rendering, @OpenUSD v23.02, ability to coexist with #mayausd, support for instances of point instances in @arnoldrenderer; multi-verse.io/changelog
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Multiverse #USD v8.1.0 for #Maya has been released. Featuring light linking, snapping, nested instancing, display opacity and updated support for latest #redshift #arnold and #renderman. @openusd you may want to retweet this!
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Today we are 10 Years old 🎉It's been quite a ride! Looking forward for what's next 😀 Thanks to all our customers, partners, colleagues and friends: we could have not done this without you. To celebrate we will switch our identity to a new logo.
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And there is also the white version of course:
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Multiverse USD | 8.02 is out The update makes the new features in @jcubeinc's heavyweight USD-native shot layout and #lookdev solution for #Maya available in the free Solo edition as well as the paid Pro edition cgchannel.com/2023/03/j-cube… #VFX #animation
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Multiverse v8.0.2 has been released, including for the “Free Solo” version! Get all the latest and greatest features out of best production proof #USD @openusd toolset for @Autodesk_ME #Maya at [ multi-verse.io ] @3DelightNews @arnoldrenderer @ChaosGroup @MaxonVFX @Pixar
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オンラインで販売開始 #3Delight #NSI distributed #pathtracing #renderer powered by @IntelJapan, @amdjapan and @awscloud_jp。j-cube.jp/solutions/3delight… 青いボタンを押してからサブスクタイプ(月間/年間)を選択。@3DelightNews 驚くほど簡単にご使用いただけます。
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📢Multiverse 8🚀New File-formats #STEP #STL #OBJ #IFC #IGES. New read mode. 100x faster MEOW. #USDZ Material Packages (supports @ambientCG). Unit conversion. PRO CLOUD license. Latest @3DelightNewsV@arnoldrenderer @ChaosGroup VRay @redshift3d. @openusd USD 22.11. & So Much More!
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You can now buy online in #Japan the amazing #3Delight #NSI distributed #pathtracing #renderer powered by @AMD, @intel, @awscloud. Press the blue button at: j-cube.jp/solutions/3delight and choose between annual or monthly subscription. Refreshingly easy to use & fast: @3DelightNews
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In 2022 we reached the 50th intl production made with #Multiverse #USD @openusd. Check out this #TROLL breakdown by #Gimpville on @netflix: all data is handled via #Multiverse and rendered in #3Delight NSI. Version 7.2.0 is coming soon. Happy New Year! youtube.com/watch?v=M90OW8Zl…
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Introducing #WeRender: web services for #rendering & data processing at scale. @We_Render will change how #internet #services request, process, share & consume #graphics-related data in the #Metaverse — werender.io — @awscloud @intel #3D #API #Python #Csharp #JS #REST
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#Multiverse | USD v7.1 is out,🆓& PRO @openusd ~ Feat: new hierarchy importer, #USDZ viewport & @3DelightNews rendering, support @OpenPype, @PrismPipeline, @MaxonVFX #Redshift 3.5, @AdskMaya 2023, @arnoldrenderer 7.1, @ChaosGroup VRay 5.2, @apple #Metal → multi-verse.io/changelog
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