Pixar's OpenUSD retweeted
More members. More momentum for OpenUSD. 🙌
👏 4 new AOUSD General Members
👏 ISO certification begins for Core Specification 1.1
👏 OpenUSD v26.08 brings 3 new foundational schemas
👏 New agentic AI workflows from Cesium, PTC and NVIDIA
Press release 👉 aousd.org/news/alliance-for-…
OpenUSD v26.08 has been released on GitHub! See the CHANGELOG below for what's new in this release.
github.com/PixarAnimationStu…
Pixar's OpenUSD retweeted
OpenUSD v26.05 has arrived. 🙌
Read how this release brings improvements across build and deployment for teams building real-world USD pipelines.
🔗 aousd.org/blog/announcing-op…
Pixar's OpenUSD retweeted
Have you heard the latest AOUSD updates?
👏 7 new general members: @aras_plm, @BoozAllen, C-Infinity, Mobiltech, @Qualcomm, @SGDLinnovation, and @XGRIDS_OFFICIAL
👏1 new Interest Group
👏Significant industry momentum
Read the full press release 👉aousd.org/news/alliance-for-…
Pixar's OpenUSD retweeted
OpenUSD v26.03 is here. 🙌
✔️Faster performance
✔️ Browser-based USD workflows
✔️ More flexible data editing
Explore what’s new 👉lnkd.in/g6qZEvnJ
OpenUSD v26.03 has been released on GitHub!
See the CHANGELOG below for what's new in this release.
github.com/PixarAnimationStu…
Pixar's OpenUSD retweeted
2025 was a landmark year for OpenUSD. 👏
✔️ Membership growth
✔️ Expanded Interest Groups
✔️ OpenUSD improvements
Read the blog written by Steve May, CTO of @Pixar & chairperson of #AOUSD, to lean more: hubs.la/Q03_Z6Cr0
Pixar's OpenUSD retweeted
OpenUSD Core Spec 1.0 defines the universal language for building 3D worlds & delivers:
👏 Seamless integration
👏 Lower costs
👏 A production-proven foundation
News: aousd.org/blog/foundations-o…
Contribute: aousd.org/blog/foundations-o…
Pixar's OpenUSD retweeted
What a quarter for AOUSD members. 🤩
From festival debuts and pro certs to lunar XR twins and AI factories, members @Pixar, DigitalFish, @NVIDIA, Pickford, @TrimbleCorpNews and @Spatial_io are continuing to advance OpenUSD.
Read the blog. hubs.la/Q03VT_lZ0
Pixar's OpenUSD retweeted
OpenUSD v25.11 is here! 👏
@Pixar’s latest release brings key updates improving performance, flexibility & accuracy.
✅ UsdImagingSceneIndex
✅ New validation in usdchecker
✅ Nested rigid bodies in UsdPhysics
Read blog: aousd.org/uncategorized/anno…
Something shiny to kick off your weekend ✨
OpenUSD v25.11 has been released and is now available on GitHub! 🚀
See the CHANGELOG here → github.com/PixarAnimationStu…
Pixar's OpenUSD retweeted
#OpenUSD just got upgraded. 💪
Learn how OpenUSD v25.08 is leveling up #3D workflows with:
👉Fully functional Spline Animation
👉Feature parity with Usdimaging 2.0
👉Preview release of OpenExec
Learn more: hubs.la/Q03Cnw-b0
OpenUSD v25.08 has just been released on GitHub! This version contains a number of exciting new features, including an initial preview of OpenExec. See the release notes for more details.
github.com/PixarAnimationStu…
Pixar's OpenUSD retweeted
Headed to #SIGGRAPH2025 this August? So are we.
Don’t miss these #OpenUSD sessions featuring #AOUSD members and ecosystem partners @Pixar, @Apple, @Autodesk, @EpicGames, @thekhronosgroup, @Meta, and @NVIDIA. 📅
Register today 👉 hubs.ly/Q03yFnfF0
The OpenUSD v25.08 release has been pushed to address some last issues. A new release candidate has been published on GitHub under the v25.08-rc2 tag.
The release is now scheduled for this Thursday, July 31st. See you then!
Going to SIGGRAPH this year? We’re hosting our annual Pixar Open-Source Meetup on Monday, Aug 11, 2-4 PM! We’ll share updates and plans, try to get in some good audience discussion and showcase fun USD tips & tricks. Hope to see you there! 😊
Hi everyone! The release candidate for OpenUSD v25.08 is now available on GitHub under the v25.08-rc1 tag. Please refer to the CHANGELOG to see what's new in this release.
v25.08 is scheduled for release next Tuesday, July 29.
github.com/PixarAnimationStu…
Pixar's OpenUSD retweeted
Meet our latest #OpenUSD Visionary: Joe Bohman, EVP of PLM Products at @Siemens Digital Industries Software👏Learn how Joe is steering the integration of USD into industrial workflows, helping to bridge the gap between physical and virtual worlds at scale. hubs.la/Q03rXTrz0
OpenUSD v25.05.01 has been released and is now available on GitHub!
See the CHANGELOG for the fixes in this patch release.
github.com/PixarAnimationStu…
Pixar's OpenUSD retweeted
Unlock #OpenUSD v25.05. 🔓
Accelerate your #3D workflows with these new features:
➡️ Accessibility through the AccessibilityAPI schema
➡️ Support for animation splines in attribute value resolution
➡️ Improvements for Color Spaces
🔗nvda.ws/4k5oZOL








