F# for Open Editors retweeted
#emacs mode for #fsharp 1.5.3 is out with multiple bugfixes for Windows. Any issues please report at github.com/fsharp/emacs-fsha…
#emacs #fsharp mode 1.4 is out! More robust project parsing is the main feature, please report any bugs at github.com/fsharp/fsharpbind…
If you want to request new features for the F# addin in Xamarin studio please add them here: bit.ly/1r3WGC4 #fsharp
If you want a suggest a new feature for the F# addin in Xamarin Studio, remember to add it to user voice: bit.ly/1jRoFUA #fsharp
NUnit is now integrated right in the IDE for #fsharp #Xamarin Thanks to @7sharp9 and @rojepp xitter.cf/fsharpbinding/status/4…
F# for Open Editors retweeted
Developing for Apple iOS/iPhone/iPad with F# just become a whole lot simpler fsharp.org/use/ios/ cf. github.com/fsharp/fsfoundati…
F# for Open Editors retweeted
Developing for Android with F# just became a whole lot simpler fsharp.org/use/android/ cf. github.com/fsharp/fsfoundati…
F# for Open Editors retweeted
Learn how the F# Open Engineering Group cooperate with other teams to make F# available across multiple platforms fsharp.github.io/2014/06/18/…
F# for Open Editors retweeted
The F# Core Open Engineering Group has a revamped website and a blog fsharp.github.io/. Please follow us for updates! #fsharp
F# for Open Editors retweeted
FSharp.Compiler.Service 0.0.48 released. Minor bug fix release with improved accuracy in symbols for properties/events and other fixes
Just incase you missed it over the weekend: Coming soon to F# addin for Xamarin Studio cloud.githubusercontent.com/… Thanks to @rojepp #fsharp
Coming soon to the F# addin in Xamarin Studio cloud.githubusercontent.com/… Thanks to @rojepp #fsharp
Just a reminder, please suggest new ideas and vote for existing ones at: fsharpbinding.uservoice.com #fsharp
F# for Open Editors retweeted
We open vfpt.uservoice.com/ for prioritizing feature requests. Please move/send your suggestions there #fsharp #visualstudio.
F# addin v3.2.28 for Xamarin Studio and MonoDevelop now available in the addin repository, with matching iOS and Android support #fsharp
Replying to @JohnBFair
@JohnBFair If you have any issues please log them here: github.com/fsharp/fsharpbind…
If using Xamarin Studio + Android/Mac, you may have to explicitly enable addin 3.2.25, due to harmless version conflict warning




