F# for Open Editors retweeted
#emacs mode for #fsharp 1.5.3 is out with multiple bugfixes for Windows. Any issues please report at github.com/fsharp/emacs-fsha…
F# for Open Editors retweeted
Developing for Apple iOS/iPhone/iPad with F# just become a whole lot simpler fsharp.org/use/ios/ cf. github.com/fsharp/fsfoundati…
F# for Open Editors retweeted
Developing for Android with F# just became a whole lot simpler fsharp.org/use/android/ cf. github.com/fsharp/fsfoundati…
F# for Open Editors retweeted
Learn how the F# Open Engineering Group cooperate with other teams to make F# available across multiple platforms fsharp.github.io/2014/06/18/…
F# for Open Editors retweeted
The F# Core Open Engineering Group has a revamped website and a blog fsharp.github.io/. Please follow us for updates! #fsharp
F# for Open Editors retweeted
FSharp.Compiler.Service 0.0.48 released. Minor bug fix release with improved accuracy in symbols for properties/events and other fixes
F# for Open Editors retweeted
We open vfpt.uservoice.com/ for prioritizing feature requests. Please move/send your suggestions there #fsharp #visualstudio.
F# for Open Editors retweeted
@VisualFSharp now happily following our cousins, @fsharpbinding (F# for Open Editors)





