Updates about F# support in Xamarin Studio, MonoDevelop, Emacs and more. Contributors very welcome!

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Joined February 2014
F# for Open Editors retweeted
#emacs mode for #fsharp 1.5.0 is out on MELPA, now supports multiple projects in a single emacs process!
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F# for Open Editors retweeted
Developing for Apple iOS/iPhone/iPad with F# just become a whole lot simpler fsharp.org/use/ios/ cf. github.com/fsharp/fsfoundati…
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F# for Open Editors retweeted
Developing for Android with F# just became a whole lot simpler fsharp.org/use/android/ cf. github.com/fsharp/fsfoundati…
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F# for Open Editors retweeted
Learn how the F# Open Engineering Group cooperate with other teams to make F# available across multiple platforms fsharp.github.io/2014/06/18/…
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F# for Open Editors retweeted
The F# Core Open Engineering Group has a revamped website and a blog fsharp.github.io/. Please follow us for updates! #fsharp
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F# for Open Editors retweeted
FSharp.Compiler.Service 0.0.48 released. Minor bug fix release with improved accuracy in symbols for properties/events and other fixes
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F# for Open Editors retweeted
We open vfpt.uservoice.com/ for prioritizing feature requests. Please move/send your suggestions there #fsharp #visualstudio.
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F# for Open Editors retweeted
@VisualFSharp now happily following our cousins, @fsharpbinding (F# for Open Editors)
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