Game Dev. Jam Enjoyer. Pixel Art Attempter. Develops @Gamebeansio. GitHub: https://xitter.cf/t.co/qvmbhoiXKy. Hosts #LOWREZJAM, #JamCraft.

Dundee, Scotland
Joined April 2016
Working on another #lowrezjam game with @JomarMz ! 馃悵 #gamedev #pixelart
3
5
30
681
#lowrezjam Decided to go with a very minimal color palette. Maze game is coming together in #pico8!
3
7
349
Alright, I might not get this finished in time to submit to this year's #LOWREZJAM, but I'm going to give it a go! This thread will document my progress. I'm making a tiny 64x64 resolution game in #PICO8. Basic movement states for this little dude are finished!
1
1
10
921
Somebody was already waiting for you. How nice! #lowrezjam #screenshotsaturday #UnrealEngine #indiegames
1
1
4
153
Jack Oatley retweeted
My follower is programmed to walk at the same speed as the player-- this is wrong. As we know, followers should inexplicably move faster or slower.. doesn't matter which as long as it's annoying #LOWREZJAM #gamedev #defold
2
9
76
4,731
Jack Oatley retweeted
Added a ship selector that shows the size and danger levels of the ship, and hull breaches that pull you in and need to be repaired with the welder. #pico8 #lowrezjam #gamedev #indiedev
1
14
354
Jack Oatley retweeted
working on a little boss battle for the #lowrezjam with #love2d
5
5
52
977
Jack Oatley retweeted
Making something for #lowrezjam with #dragonruby #gamedev
1
3
220
A mockup for my #LOWREZJAM 2024 game. There is a chance I won't have time to implement it, therefore let's at least have this animation here as a proof of participation 馃槄 Heavily inspired by the #ScourgeBringer game
3
14
263
Jack Oatley retweeted
Updated the ship generation to have more varied placement of objects, added doors that require keycards, and randomized the wall colors. #lowrezjam #pico8 #gamedev #indiedev
2
14
292
Jack Oatley retweeted
Making something for the #LOWREZJAM, hope to actually finish a game for this jam. Been working mainly on the art so far, what do you think? #GodotEngine #gamedev #indiegame #indiedev
2
17
325
I think I have the basic game mechanics ready. Now it needs some polishing. #Lowrezjam #dragonruby #64x64
2
2
4
151
Jack Oatley retweeted
hacking together a prototype for #lowrezjam #gamedev #indiedev. fun times!
2
13
309
Jack Oatley retweeted
Happiness is.. an inventory full of toys #LOWREZJAM #gamedev #defold
5
24
1,105
Jack Oatley retweeted
Broken systems can now be fixed with the right tool and I added more room variety in what can be generated. #lowrezjam #pico8 #gamedev #indiedev
2
14
409
Color swapping shader in #GodotEngine! I couldn't find a shader that worked as I wanted so I made my own. It attaches to a ColorRect and auto-switches the palette for the entire screen space. (So you don't have to tediously add it to every sprite). #LowRezJam
3
10
449
Jack Oatley retweeted
Added an inventory, a few items, health, a basic enemy, picking up and throwing boxes. Tomorrow I'll be trying to add a basic game loop. #lowrezjam #pico8 #gamedev #indiedev
1
2
20
370
The ad: 99% of players CANNOT solve THIS puzzle The game: #pico8 #gamedev #lowrezjam
2
1
10
222
Yesterday, I added the functionality to deposit pollen and nectar into the beehive for my #Lowrezjam game.
2
3
6
182