GameBeans is a web-based HTML5 game development tool. Currently in beta. Developed by @f_oatley. Join the Discord here: https://xitter.cf/t.co/9Zb6yuXuyW

Dundee, Scotland
Joined December 2017
#GameBeans is now 1 year old. So I'm calling this beta, as all base features are implemented. From here on it's mostly expanding that base, polishing, porting and other fun things! gamebeans.io/ #javascript #html5 #gamedev
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GameBeans 36-beta: gamebeans.io/ide/36-beta/ Changes: gamebeans.io/ide/36-beta/rel… Big update, lots of little quality things. :)
GameBeans.io retweeted
Finally implemented behaviors into #GameBeans. Behaviors combine Events and Actions behind the scenes, and allow for quick implementation of common behavior. 0 to working in 30 seconds. #HTML5 #Javascript #gamedev
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Working on handy font tools. Anyone who's tried to draw text with a pixel art font in #HTML5 will know it's not that simple! It gets AA'd AF. I added a feature to #GameBeans to make bitmap fonts for you through code. Works with any font, but best with pixel art fonts. #javascript
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It can be passed options to change size, color and what characters to convert, etc.
GameBeans.io retweeted
Playing with textured primitives in #GameBeans. #HTML5 #Canvas doesn't natively support such things (without WebGL), so forgive the seams (can't turn off AA!) Yarr! #gamedev
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GameBeans.io retweeted
Been working on improving the @gamebeansio Room Editor. It now has grid display and object snapping. It's probably actually useful for level layouts now, small steps! :P #JavaScript #HTML5 #gamedev
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Upcoming changes to the sprite editor in #GameBeans. Animated preview, frame selector and deleting frames. #HTML5 #JavaScript #gamedev
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