
An Amiga and demoscene lover, an Arch Linux and real-time graphics enthusiast, a game industry rendering programmer. Author of the @nCine2D game framework.
Granada, Spain
Joined June 2009
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Angelo Theodorou retweeted
I have been working on my indie strategy game "Virtualord, The Virtual Conqueror" for 300 days straight!
A lot has happened since I started and now I am close to release a new alpha build that will be followed by a first public demo next month. 💪
#indiedev #gamedev #solodev
Angelo Theodorou retweeted
I just published my usual monthly #devlog post on Steam: store.steampowered.com/news/…
In this one you will find a recap of everything happened last month, but also all main development news like:
- game load & save
- new selection UI
#indiedev #gamedev
Angelo Theodorou retweeted
📰 È uscita la NewsGLetter #69 di GameLoop: le news di luglio 2026 dalla scena gamedev italiana!
🎮 Nuovi giochi, eventi indie, trailer, devlog, aggiornamenti e tool creati con Godot, Unity, Unreal, Construct, C++ e SDL2.
Scopriteli qui 👇
gameloop.substack.com/p/news…
A new nCine development update is out!
This article covers the first public look at the work-in-progress GrAIL RHI, OpenGL renderer optimizations, benchmark results, and many improvements to the nCTL template library.
encelo.github.io/2026-06-27-…
#gamedev #cpp #graphics #opengl
After three months of work, my presentation on the @nCine2D job system is finally online.
Concurrency basics, atomics, acquire/release, false sharing, ABA, CPU topologies, ECS experiments, benchmarks & profiling.
encelo.github.io/nCine_JobSy…
#gamedev #cpp #multithreading #opensource – at Granada, Spain
Our @gameloopit Discord server is TEN YEARS old today! 🎂🎁🥳
I think it's one of the oldest communities on the platform that is still going strong, considering Discord opened just six months before. 😱 – at Granada, Spain
The recording from my /dev/games 2025 presentation in Rome is on YouTube! 📽️
It's a one hour talk about the last 14 years developing the @nCine2D, with a lot of interesting technical challenges.
youtu.be/v70Ahl21TqI – at Granada, Spain
Angelo Theodorou retweeted
The nCine website has been recently migrated from Jekyll to @GoHugoIO and the wonderful @burufugu theme by @nunocoracao. 👏
ncine.github.io/
I've recently migrated my personal website from Jekyll to @GoHugoIO and the wonderful @burufugu theme by @nunocoracao. 👏
encelo.github.io/ – at Granada, Spain
I just published @nCine2D Dev Update 22, covering the development from January to August 2025.
The job system is now stable, Crashpad is integrated, Array class got fixes, plus notes on the GGJ game, /dev/games talk & more!
👉 encelo.github.io/2025-09-21-…
#nCine #GameDev #OpenSource
Experimenting with CPU topology discovery for my job system, trying to choose smarter pool sizes and pinning.
Current approach:
– spawn workers only on physical cores across tiers
– leave fastest core unpinned
– don’t pin main thread
– pin workers from 2nd fastest core onward
Wet Paper is out!
An enhanced version of our #GGJ2025 game, made in C++ with the open source @nCine2D framework.
Play in browser or download (game and code): encelo.itch.io/wet-paper
youtube.com/watch?v=jvhKzdlg…
#gamedev #indiegames #opensource #cpp – at Granada, Spain
I’ve added support for a bunch of environment variables that you can set to override any run-time value in your @nCine2d AppConfiguration.
Things like fullscreen, VSync, output audio frequency, the data path, the log file name, and much more.
github.com/nCine/nCine/wiki/…
#GameDev – at Granada, Spain
Last Thursday I gave a talk at /dev/games in Rome about my 14-year journey developing nCine, a 2D cross-platform open-source framework.
If you're into solo engine development or open source, here are the slides:
encelo.github.io/nCine_14Yea…
#nCine #gamedev #OpenSource #IndieGameDev – at Castel Volturno, Campania
Now that @clion_ide is free for non-commercial use, you don't have any more excuses not to try it with the @nCine2D.
github.com/nCine/nCine/wiki/… – at Granada, Spain
My first thread on the #ArchLinux forum, exactly 20 years ago.
Still using it every day. ❤️
bbs.archlinux.org/viewtopic.… – at Churriana de la Vega, España
Our game from the Global Game Jam 2025, made with the help of @cominu and the power of the @nCine2D! 💪
globalgamejam.org/games/2025… – at Granada, Spain
Yesterday was just another hard day of @nCine2D development, but sipping coffee from this special mug can help.
#gamedev #indiedev #opensource – at Granada, Spain













