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OWN THE NARRATIVE —> WIN THE FUTURE
Just posted my latest thesis on Substack and Story-Driven Simulation as the unlock for Humanity we’ve been looking for. 🖖
Read it here: 👉 open.substack.com/pub/caityc…
I built a Multi-Agent Simulation for Burning Man for our group's shade structure - from gathering, transporting materials and assembly on the playa, it made the whole experience much easier and more fun!
I can appreciate how helpful this would be at scale - with #Robotech and Human Coordination & Optimization
#simulation #multiagentsimulation #postlabor
@ClovisVinant @turinggames
@PostLaborEcon @postlabor2030 @postlaborworld
MY LATEST SINGLE Information Age is out today!!
youtu.be/wVLz9l1gxe4?si=4T-H… via @YouTube
I fight existential panic by making music and understanding the times we're in. Information Age is out now, the first single from the EP. It's about Claude Shannon, the math that quietly remade the modern world, and the moment we're living through right now. Noise, then signal.
Caity Croft retweeted
Replying to @Nick_Davidov
It's the flip side of Moore's law. The faster technology changes, the more demands for change it puts on the rest of society. In the 90's (I'm dating myself) technology was exciting because it invited change rather than forced it. Today, it's a tsunami that we don't have tools for.
Caity Croft retweeted
A friend of mine just moved to San Francisco and was completely lost in our vocab.
So I built this for her and everyone like her: sfisms.org
The field guide to SF vernacular.
Got an ism? Pitch it and an agent adds it after expert review by our panel :)
Caity Croft retweeted
Japanese researchers created a system that simulates an entire city by generating up to 1 million virtual residents who behave like humans using LLMs.
And it predicted real-world with terrifying accuracy.
They created an urban simulator called "CitySim" that populates a digital twin of Tokyo with up to 1 million autonomous AI agents.
Each resident is powered by an LLM, complete with:
• Personal memories
• Long-term goals
• Human-like desires (hunger, fatigue, social connection)
• Spatial awareness and navigation
Most urban simulations rely on rigid, hand-crafted rules, if A happens, B follows.
CitySim is different. It’s "value-driven." The agents have agency. They generate their own schedules based on their personal habits, situational needs, and changing environments.
When researchers ran the simulation in Tokyo, the output was chillingly accurate.
Weekday commuting patterns, weekend leisure activities, and shopping habits matched Japanese government statistical data with near-perfect precision.
It even successfully predicted crowd distributions in Shibuya and identified which stores would actually become popular, months before the real-world data caught up.
The implications for urban planning are massive.
We can now safely and cost-effectively test disaster preparedness, commercial site planning, and public infrastructure upgrades without moving a single physical person.
But it’s not just about planning.
The researchers are already looking at implementing high-level human drives, like "self-actualization," into these agents to see how they evolve.
The paper went up on arXiv in June 2025 and almost nobody outside computational social science has read it.
cool. powerful. concerning.
...The Cognitive Dissonance abounds.......
A guy just turned standard home Wi-Fi into a radar that sees through walls.
Over 62,000 stars on GitHub for a system that tracks humans without using a single camera lens.
It doesn’t just know you’re there.
Watch what happens when a person lies down on a bed in another room.
The AI instantly maps their exact posture, tracks their breathing, and calculates their heartbeat in real-time.
No optical surveillance, no privacy leaks - it just analyzes how your body disrupts ordinary radio waves.
The whole thing runs on a tiny $5 microchip.
Traditional security requires a direct line of sight and invades your personal space.
Now, your Wi-Fi router is a camera that sees through solid brick.
Readers added context they thought people might want to know
RuView needs extra ESP32 nodes (~$9) with custom firmware; standard home routers alone cannot. Docker defaults to simulated data. Research concept is real; audits/users report short of advertised exact through-wall pose, breathing and heartbeat.
github.com/ruvnet/RuView
korben.info/en/wifi-densep…
arxiv.org/abs/2301.00250
Caity Croft retweeted
Palantir sells governments a war room that costs millions a year.
So, a guy named Elie just rebuilt it, put it on GitHub, and gave it away.
It's called World Monitor.
Open it and you get a live 3D globe with 500+ news feeds pouring in across 15 categories, all summarized by AI as they land.
> Military movements.
> Economic shocks.
> Natural disasters.
> Cyber incidents.
> Flight paths.
> Shipping lanes.
+ 56 different map layers you can stack on top of each other.
It scores 31 countries on a stress index and updates the number as things happen.
It watches 29 stock exchanges, commodities, and crypto in one panel.
It runs local AI through Ollama, so you can use the whole thing without a single API key.
Native desktop app for Windows, macOS, and Linux. 25 languages. Works out of the box after one clone.
Caity Croft retweeted
Last year I had the idea to scan San Francisco's famous Grace Cathedral in very high quality, both inside and out, and build an interactive experience that anyone can use. I'm excited to finally be able to share it with all of you!
As A @HWSchool alum, we love to see a focus on AI education (and having it appear in my newsfeed)
I spent 2 years living across New York, Berlin, and Shanghai
Learning systems design and building interactive systems at the intersection of AI, and Spatial Computing, and immersive media
From designing a musical AR (Augmented Reality) experience outside the museum on The Bund in Shanghai, to Physical Computing and building myself a MIDI controller and performing livewith it, to learning Virtual Production and animating avatars with my own movements wearing a MoCap suit, to designing an interactive fashion project with @thekamikarras , to exploring the future of interactive audiovisual experiences using EEG (brainwave) and motion sensors as the primary inputs with @jasonjsnell , to learning @touchdesigner and meeting @blankensmithing @_lucas_gutierrez_ as mentors, and working on so many more incredible projects, it is and was the kind of hands-on, fast-paced, rapid prototyping capabilities and energy I’m thrilled to come away with and continuously hone and tap into, even after school.
Grateful for the inspiring professors, friends, mentors, and collaborators, and the kind of environment that expands what you believe is possible 💜
@nyuniversity @nyushanghai @itp_nyu @imalowres.nyu
#technology #creativetechnology #spatial #interactive #immersivetechnology
I burned out and almost walked away from music
Wrote a song to pull myself out of it
Flew to Mexico and found it again
It comes back. It always does.
“Walk Tall” coming soon
SVALBARD SKI MARATHON.❄️Crossed the finish line at the ski marathon with with my parents cheering me on…. (....with barely any prior cross-country skiing experience😅, but it's amazing what happens when instincts kick in do-or-die style conditions)
So glad I said yes to this adventure.
I've always been fascinated by the Arctic (and Svalbard in particular after reading The Golden Compass series as a kid....)
One of those moments you hold onto forever. Endless gratitude to the Vold family for being the most incredible travel companions.
A memory I’ll carry for a lifetime. 💗✨🏔️
Music: our song “Open Air” @weareallyoursmusic
Caity Croft retweeted
There's a physicist at Stanford named Safi Bahcall who modeled this exact principle and the math is wild.
He calls it "phase transitions in human networks." When you're stationary, your probability of a lucky event is limited to your existing surface area: the people you already know, the places you already go, the ideas you've already been exposed to. Your opportunity window is fixed.
When you move, your collision rate with new nodes in a network increases nonlinearly. Double your movement (new conversations, new cities, new projects) and your probability of a serendipitous encounter doesn't double. It roughly quadruples. Because each new node connects you to their entire network, not just to them.
Richard Wiseman ran a 10-year study at the University of Hertfordshire tracking self-described "lucky" and "unlucky" people. The single biggest differentiator wasn't IQ, education, or family money. Lucky people scored significantly higher on one trait: openness to experience. They talked to strangers more, varied their routines more, and said yes to invitations at nearly twice the rate.
The "unlucky" group followed the same routes, ate at the same restaurants, and talked to the same 5 people. Their networks were closed loops. No new inputs, no new collisions.
Luck isn't random. Luck is surface area. And surface area is a function of movement.
The lobster emoji is doing more work than most people realize. Lobsters grow by shedding their shell when it gets too tight. The growth requires a period of total vulnerability. No protection, no armor, soft body exposed to the ocean.
That's the cost of movement nobody posts about. You have to be uncomfortable first. The new shell only hardens after you've already moved.
Building a Spatial Systems Atlas @theworldlabs hackathon @a16z for real-world & fictional complex systems mapping & multi-world generation
Thanks to @drfeifei @chlassner @BenMildenhall @XRarchitect and the World Labs & a16z teams for hosting us - it was an amazing event. 🌐🌎🌏🔮
I just published StoryOS: The Staging Server for Humanity medium.com/p/storyos-the-sta…
Created a Galactic World using @theworldlabs #Marble for a Spatial Cognition project I'm working on.
Exciting advancements!
























