AR Engineer @ Snap

Maplewood, NJ
Joined October 2012
Eric Nersesian retweeted
Still need inspiration for your #Lensathon submission? Join us for our final two live workshops. On January 24, 9 a.m. PST, discover how to include local landmarks and ground your Lenses with location-specific experiences. Learn more at youtu.be/io4wA_uXXiY
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not moving at all
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Centralised vs decentralised country 🇫🇷 🇮🇹 (via Greenlbex reddit)
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Eric Nersesian retweeted
tfw lerp is a.mul(1-t).add(b.mul(t)) *cries*
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Eric Nersesian retweeted
Morse code is designed so that you can decode it with this binary tree. I just assumed people memorised every letter. 🤯
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Eric Nersesian retweeted
the four most common 3D rotation representations
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Eric Nersesian retweeted
Life is too short to worry about stupid things. Have fun. Fall in love. Regret nothing, and don't let people bring you down. Study, think, create, and grow. Teach yourself and teach others. 🧠
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Lots of interest in this “reset button” for your room we built @Shopify that uses @apple’s new #RoomPlan API. Here’s how we built it… 👇 🧵1/12
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Finished this little side project, in which I reimagined the cooking pot from Breath of the Wild into a handpainted style!! The food is amazing in this game, so I just had to create a little homage to it!! 🥘 It's on @Sketchfab too! skfb.ly/6ASsK #b3d
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Want to know what Unity Labs is up to? Here's our sizzle reel for 2018. Find out more on our website: unity3d.com/labs – at Downtown, San Francisco
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Eric Nersesian retweeted
'Quill' Artwork Can Now Be Shared With Friends in 'Facebook Spaces' ow.ly/gH6030jMTS4 @_MikeBooth @gorosart
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Eric Nersesian retweeted
Secret Island / Pixel art environment #pixelart #gamedev #indiegame #screenshotsaturday #conceptart
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One of our technical wizards has been developing a way to procedurally generate assets for the game while keeping the integrity of our 2d hand drawn style! Here's a speedy video of his process in Houdini. Such wizardry, much magic 💥✨ #indiedev #gamedev #houdini #ProceduralArt
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Spacecraft Bomber, by Stephane Chasseloup - bit.ly/2CRNIW3 #SubstancePainter #MadeWithSubstance #gameart
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We're making a thing #gamedev #madewithunity #shedworks
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Project Sable, a game by @shedworksgreg & @shedworksdan. Coming 2019. (URL fixed because we're super smart and technical #LetUsEditTweets) shed-works.co.uk
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Eric Nersesian retweeted
"Oculus Education Partners with Research Institutions to Explore VR’s Impact on Learning Outcomes" featuring NJIT's VR Lab Director @artncoding: ow.ly/VaiC30gD3A6 via @oculus
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Eric Nersesian retweeted
Octane @unity3d 2017.2: Game Mode! live GPU baking! Dozens of speed-ups, material & timeline features! #UniteAustin render.otoy.com/forum/viewto…
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Eric Nersesian retweeted
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