AI, GPU & Neuromorphic chips 🚀 Let’s steal ideas from biology 🧠 My code runs on billion devices - brought Unity to iOS. PBR & ML to Unity 🎮 ex @Unity ex @EA

Frozen Lands
Joined January 2010
Under-the-hood look at #GPU architecture and performance that Machine Learning people might find interesting. I originally gave this talk at Unity's internal ML Workshop in Seattle. slideshare.net/RenaldasZioma… Please share, if you find it useful.
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ReJ 𓀨 Renaldas Zioma retweeted
Wow! There is a @tinytapeout SKY26b project which draws a logo on screen by scanning physically matching arrangement of transistors! Like a scanning microscope inside a tiny circuit! tinytapeout.com/chips/ttsky2…
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CPUs suck. We're building a new general-purpose chip that scales to thousands of cores while being more energy-efficient. We're hiring hardware design engineers, consider joining us tendrils.co/jobs What we do differently ...
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ReJ 𓀨 Renaldas Zioma retweeted
TIL Salvador Dalí invented Light Probes in 1952
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Boarding ticket. New service levels unlocked! On the way to Revision2026 @revision_party
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“Over-engineering” Maritime museum in Lisbon.
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AI is the new OS… and everyone is back typing in the command line!
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Working on the new simulator. I just wanted to see what Atari2600 fetching data from ROM looks like at CMOS FET level (@tinytapeout TT09 Atari circuit by @__ReJ__)
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1968: "This flat pattern graphic was generated by applying a periodically repeating order to a Markov chain of unit color planes (5 colors). The computer analyzed three existing artworks as data, captured the connective relationships of four unit color planes within them as a transition probability matrix, and generated random numbers reflecting this probabilistic formal grammar to draw a fourth-order approximation image. (Created using the OKITAC 5090A)."
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1968: "...the computer shatters the everyday boundaries of traditional art, generating imaginative visions of free, newly possible worlds." Quote from The 1st Japanese Computer Art Contest [第1回日本コンピュータ・アートコンテスト] in Computopia [コンピュートピア], April 1968.
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Hiroshi Kawano in 1968: "...computer art will unravel the secrets of artistic creation, clarify artistic thought and theory, and awaken artists to the true role of the human in artistic creation." Quote from Computopia [コンピュートピア], April 1968.
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What learning actually looks like at level of Neurons.
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With the board tilted we get some awesome SEM images!
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Working on the big update to @tinytapeout circuit simulator (znah.net/tt09/). Full py->c++ parser rewrite, zero deps. Sim is ~10x slower, but every FET counts! @__ReJ__'s Atari 2600 with ROM macros seems to work. Never underestimate power of ~2000 C++ lines)
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ReJ 𓀨 Renaldas Zioma retweeted
I made my RISC-V ASIC/FPGA KIAN-V implementations open and free for everyone. github.com/splinedrive/kianR…
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A cubic millimeter of mouse brain with 75,000 neurons, vizualized by @quorumetrix : youtu.be/blaS5fBJdsE Watching the way the signals propagate through the layers, with pyramidal cells integrating and processing 11,061 inputs at a time is mindbending.
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“Floating-Gate FPAA Now Commercially Available! (Field Programmable Analog Array from Okika Devices)” youtu.be/TWW0Q8sEGEA?si=VNUa…
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ReJ 𓀨 Renaldas Zioma retweeted
How does an embryo reliably "compute" its form - "cell by cell" - using only local interactions and mechanics, yet produce a precise global body plan? I’m excited to share our Nature Methods paper "MultiCell: geometric learning in multicellular development", presenting #AIxBiology research led by @HaiqianYang and the result of a great collaboration with Ming Guo, George Roy, Tomer Stern, Anh Nguyen and Dapeng Bi. A long-standing challenge in developmental biology is to predict how thousands of cells collectively self-organize as tissues fold, divide, and rearrange. In MultiCell, we represent a developing embryo as a dual graph that unifies two complementary views of tissue mechanics with single-cell resolution: cells as moving points (granular) and cells as a connected foam (junction network). This lets the model learn dynamics from both geometry and cell–cell connectivity. On whole-embryo 4D light-sheet movies of Drosophila gastrulation (~5,000 cells), our model predicts key cell behaviors and the timing of events, including junction loss, rearrangements, and divisions with high accuracy, at single-cell resolution. Beyond prediction, the same representation supports robust time alignment across embryos and offers interpretable activation maps that highlight the morphogenetic "drivers" of development. The broader goal is a foundation for cell-by-cell forecasting in more complex tissues, and eventually for detecting subtle dynamical signatures of disease. Kudos to the team for this inspiring collaboration with brilliant researchers to push the boundary of AI for biology! Citation: Yang, H., Roy, G., Nguyen, A.Q., Buehler, M.J., et al. MultiCell: geometric learning in multicellular development. Nature Methods (2025), DOI: 10.1038/s41592-025-02983-x Code/data links are in the manuscript.
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ReJ 𓀨 Renaldas Zioma retweeted
Unwrapping TPUs Day 19-->20 🎄 We migrated to open source: SystemVerilog, Verilator, Cocotb, Surfer Viewer!! Give it a spin on our GitHub! ISA and FPGA updates to follow...
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