The mission of @unity3d's Lab is to explore how technology will evolve in the next decade, to radically transform how games will be created and played.

San Francisco, CA
Joined March 2018
ᴜɴɪᴛʏ ʟᴀʙs retweeted
We know that Unity is used for many use cases other than in games, if you are doing this comment below 👇
55
15
4
89
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Hey folks, EXCITING NEWS! The EditorXR runtime is out, meaning every piece of functionality we've built into this beast of a VR tool is available for you to use, customize, and add to your own projects! unity.com/editorxr
3
57
8
188
ᴜɴɪᴛʏ ʟᴀʙs retweeted
If you want to create powerful, deeply interactive #AR experiences that intelligently interact with the real world, we have the tools for you. #Unitytips Learn more about these tools and other announcements from #UniteCopenhagen: on.unity.com/35WRRDL
2
36
189
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Really excited for #MARS from the @Unity3dLabs team. I've gotten the opportunity to see it evolve and develop into a powerful game changing tool that really lets you think about and author #AR and #MR experiences in a new way! blogs.unity3d.com/2019/10/02…
3
16
3
86
ᴜɴɪᴛʏ ʟᴀʙs retweeted
If you want to create powerful, deeply interactive #AR experiences that intelligently interact with the real world, we have the tools for you. 🛠 #UniteCopenhagen Get started with these tools: on.unity.com/2kZiN32
1
43
2
164
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Get #unitytips on extending the Unity Editor from @Unity3dLabs! on.unity.com/2OGRc0Z
24
2
112
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Tuesday 10/30 6-9pm join us for “The Future of XR Authoring” with @mtschoen from @Unity3dLabs XR team! Learn about advanced rendering for photorealistic humans, AI, new VR/AR authoring tools, Project MARS, and demo the latest version of EditorXR. RSVP: meetup.com/B-U-G-Boston-Unit…
1
5
16
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Going to #XRDC18 this October? You should! I'm giving a talk on a critical piece of the AR Future known as the 'Reasoning API'. schedule.xrdconf.com/session… As usual, I'll be sharing a preview of the @Unity3dLabs experiments here as we get closer to the event!
1
2
2
14
HEYA FRIENDS!! d-d-d-do you wanna see my Unity hackweek project? I got source code access so I could modify the editor directly and gosh IT WAS LOADS OF FUN! its been an amazing experience~
6
29
2
182
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Replying to @Unity3dLabs
Closer than ever, thanks to @OsFalmer xitter.cf/OsFalmer/status/100873…
📱AR Business Card Concept I created this it using ARKit 2.0 with Image Tracking, Could really be how we interact with business cards in the near future. #ARKit #iOS12 #AugmentedReality
1
4
17
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Stop worrying about transition points or matching poses - spend more time focusing on your art. Kinematica generates smooth, natural-looking movements by applying #machinelearning to any data source. Coming later this year! #UniteBerlin #AI
10
121
7
409
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Perform, capture, animate, and finish your shot using #AR technology. With facial mocap so easily accessible, you can keep up with your creative ideas. #UniteBerlin
19
411
63
1,244
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Reality is our build target. Start thinking about how you can create experiences that live in the real world. Introducing: Mixed and Augmented Reality Studio (MARS) on.unity.com/2JZ7DTg #UniteBerlin #AR
1
73
11
131
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Hey look, our demo was shown at the Apple WWDC keynote, running on the massive screen at 5200x1300 30fps on a macbook pro with an external gpu. 🙂 #unity #WWDC2018
8
19
1
171
ᴜɴɪᴛʏ ʟᴀʙs retweeted
Replying to @Unity3dLabs
Full video explaining the Physics tracker - a component I find the most useful. Getting good physics data is such a foundational problem in VR, having it solved with a simple script is a huge time saver. youtu.be/3L0Qs2F0Glo
4
11
ᴜɴɪᴛʏ ʟᴀʙs retweeted
If this is early WIP, we're excited to see what this will be when it's finished. 😮@DanRoarty @Unity3dLabs #gamedev xitter.cf/DanRoarty/status/99448…
Some early WIP stuff our team is doing in Unity. @unity3d #unity #unity3d #artist #film
2
10
61
ᴜɴɪᴛʏ ʟᴀʙs retweeted
ICYMI: If you missed our demos at Unite Japan, not to worry, we have a detailed How To Guide for the @IBMWatson SDK for the Unity @AssetStore. 👨‍💻👩‍💻 You can now set up the #VR Speech Sandbox asset in under 30 minutes @IBMCode: spr.ly/6012DdvIk
1
5
1
9
ᴜɴɪᴛʏ ʟᴀʙs retweeted
A reality that we cannot touch, can it still be called reality? Every tomorrow's object will all have interactive augmented features, only the devices will disappear from our reality. #MR #XR
3
26
3
97