The Ultima Fan network!

Britannia
Joined March 2012
Speaking on the TechJesse podcast, Richard Garriott made the rather bold claim that, thanks to AI, "Shroud of the Avatar" is now "bug free." But maybe the bigger surprise is that he's still involved with "Shroud" at all?
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James McHugh has continued working on his browser-based prequel to "Ultima 7," adding support for importing the original game data.
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Stirring Dragon Games will again be bringing "Unknown Realm" to the Portland Retro Gaming Expo, which kicks off this weekend!
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Someone is working on a browser-based, fully MMO version of "Ultima 7," aided by OpenAI's Astra model
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And now somebody has decompiled both the C and assembler for "Ultima Underworld 2."
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The "Ultima 7: The Black Gate" source code has (finally!) been decompiled from the original game executable.
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Richard Garriott was the recipient of this year's Julie Award at Dragon Con...where he also outlined a plan to reclaim the "Ultima" copyright in the near future.
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A web-based engine for playing “Ultima 4” and, very soon, “Ultima 5” using the original game data. Also available as an iOS TestFlight app!
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"Ultima Online" marked its 29th year of being, well, online this week.
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Brad Hannah's "Ultima V Redux" is feature-complete, and now in an extended playtesting and bugfixing phase.
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