I do cool stuff with cameras, computers, and AI | Multidisciplinary Artist | Formerly @901Music and @Gannett

United States
Joined April 2013
Tim Simpson retweeted
Yes… Obviously! AI is an amplifier. I think 300 people have DMd me about video editing with Opus. “What skill should I use?” And I always tell them. Don’t “use” a skill “Learn a skill”… Take 20 hours over 2 weekends to learn premiere pro / davinci resolve or CapCut. Make a video manually. Learn the vocab. Learn pacing. Learn jumpcuts. Learn to make a good video. Then you’ll be able to take the expressions you’ve learned and turn it into repeatable workflows.
Unpopular opinion: the people getting the most out of AI are the ones who could do the work without it.
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Tim Simpson retweeted
Replying to @thomasbrushdev
People think the trick is going to be the first to find where AI excells and to push that HARD. That's not where people will find success. People who succesfully use AI will find the thing THEY DO WELL that the AI can't do, and they will find clever ways that the AI does things that can work in tandem with each other. For example, you're not seeing video clips that enter the uncanny valley. The people who make quality AI videos know the limitations, they know not to enter the Uncanny Valley. So they make absurd animal clips with funny themes. The same will be true of gamedev. AI 3d art and animatoins aren't up to quality yet, but incrimental games are TOTALLY possible using prompts. But a succesful incrimental game needs a designer that knows how to make incrimntal games FUN. Everyone thinks AI is going to make the next Call of Duty absolutely next level. That's not where we're going to see AI absolutely shine, it'll be genres of game that can be fun in unique unexplored ways that the AI excells in, and AI is good at procedural things and math. Games in space, an earth sim with procedural terrain and incerdible new physics systems. AAA will be able to do more hybrid type stuff. Fantastical new physics sims with amazing character art and all that jazz. More important than knowing the emerging horizons, is understanding the limits. THAT is what will dictate the paths to success.
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Tim Simpson retweeted
you know where in-the-moment, "system 1" type ai decision-making could be cool? music technology. jevseq is a demented multiplayer drum sequencer. you paint the world, jev walks it in real time, and tries its hardest to hit a snare on 2 and 4.
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Tim Simpson retweeted
100 AI Styles in 100 Days Day 73/100: 📷 Art style: Vintage Folk Editorial Illustration + Mid-century European storybook art, whimsical caricature, hand-painted gouache, dry brush texture, rough ink lines, elongated proportions, flat bold colors, imperfect handmade shapes, retro children's book illustration. 📷Don Quixote rides Sancho Panza’s donkey into battle against a monster. :))) I think I’m starting to get a few ideas for what to do after my 100-day journey ends. 👀
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Tim Simpson retweeted
これまでに見たAI生成動画作品の中で圧倒的によく出来てる。 今までのAI生成動画は数分くらいしか観てられないけど、これなら映画くらいの長さでも観てられるかも
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We live in the ruins of a once great society
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When you try to remove a piece of art and accidentally make it better.
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Just a reminder that Bernhard Lang's 'Stahlwerk' series is one of the most astounding aerial photography projects I have ever seen
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Tim Simpson retweeted
referring to AI models as "just math" or "matrix multiplication" is as uselessly reductive as referring to tigers as "just biology" or "biochemical reactions"
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i love sand. it conducts, it insulates, and we can make it think
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Remembering when the pope had drip
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Tim Simpson retweeted
Incredible post on ghibli images and Art by Scott Alexander “We gripe about how LLMs are destroying wonder, never thinking about how we’re speaking to an alien intelligence made by etching strange sigils on a tiny glass wafer on a mountainous jungle island off the coast of China, then converting every book ever written into electricity and blasting them through the sigils at near-light-speed. It’s all amazing, and we’re bored to death of all of it.”
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Tim Simpson retweeted
Thrilled to announce my new series where I'm using AI to make art more accessible by transforming existing pieces into the popular Corporate Memphis style!
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Tim Simpson retweeted
Websites should look like this
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favorite subreddit I’ve discovered in a long while, /r/thatsabooklight, where people point out the mundane origins of movie props
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Tim Simpson retweeted
Mornings in Yosemite
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Tim Simpson retweeted
Translucent blocks in Figma? Easy. 😤
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KITSUNE 🦊 💫 When I embarked on this project a month ago, I didn’t expect it to consume holidays, evenings, and far too many nights—but here we are. From the first scenes, I knew I had something special, and I don’t want audiences to watch an “AI film”—I just want them to watch a film, and hopefully, a good one at that. ( Sound On 🔈) 👇 KITSUNE is a tale of love between two souls separated by everything except their shared feelings of loneliness. I grew up in front of beautiful cartoons, from timeless treasures like those of @DonBluth, which I watched again and again to the point of damaging my VHS tapes, to early 90s anime, and later, of course, plenty of Studio Ghibli. And yes, before you ask—I know Hayao Miyazaki would disapprove of this film 100%, but then again… I’m not (only?) seeking approval. I’ve had goosebumps many times while reviewing the evolving states of this film, and I hope at least some of you will feel the same. Another famous director (@RealGDT , I see you) recently said AI could create “semi-compelling screensavers,” and I see this as a step toward proving him wrong. Because you’ll ask: under the hood, there’s been tons of writing, re-writing, and switching directions mid-way. All shots were generated with Google’s text-to-video hashtag#VEO2. I faced countless challenges and hoops to bring my vision to life, finding ways to prompt and structure within the limitations of text-to-video despite VEO’s excellent prompt adherence. So, is VEO magic? No, not really—and the 1,700+ curated sequences on my hard drive (out of an estimated 5,000–7,000 total generations) are proof of that. What impressed me most was the global consistency, adherence, and how I could achieve tweaks by simply adjusting a few words. But what mattered most to me was creating something warm, nostalgic, and full of heart, avoiding the cold, clinical feel of so many films leveraging AI. Also, I’m a 40-year-old kid who grew up in front of the TV, has been creative his entire life, and has been designing professionally for nearly two decades. The more time passes, the more I know I can relate to what Nick Rubin said in that now-famous interview, where he mentions having no technical knowledge but trusting and building his own taste. If you like this film, this isn't just "Oh, AI is magic." You need to steer the damn ship. Then there’s MMAudio for sound effects, regular good old stock sound libraries, music on Udio for this version (yes, there’s a second version—more on that later), and tons and tons (and tons!) of editing, sound design, and small post-processing touches. Is this exposing risks for animators? Perhaps. Or it could also be their greatest companion, because once again, this is the worst it will ever be, yada yada yada.... No, it isn’t perfect, and if you look close enough, you’ll find defects and variations, but this is a film I’m proud of, not just an AI one... Enjoy. Wanna see a clean uncompressed version? vimeo.com/1047370252
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