Software Engineer | Helping you get 10x more out of AI | Daily prompts, workflows & model tests

Joined July 2026
I asked Opus 5.5 to visualize the biggest scam in humanity. No words allowed. It gave me this.
70
85
9
2,641
435,698
Ivana retweeted
You're overpaying for Claude. Gemini 4 Argon created a better 3D snowman than Opus 5.5 for a third of the price. Opus 5.5: $0.17 Argon: $0.05
6
2
12
872
You're overpaying for Claude. Gemini 4 Argon created a better 3D snowman than Opus 5.5 for a third of the price. Opus 5.5: $0.17 Argon: $0.05
6
2
12
872
Yes you are
Day 15/ We're cooked
9
656
Ivana retweeted
People are getting banned from Claude for: Using a VPN on holiday Being under 18 "Abnormal activity" (writing emails) Meanwhile OpenAI resets your limits every other day 😭
2
1
10
1,431
People are getting banned from Claude for: Using a VPN on holiday Being under 18 "Abnormal activity" (writing emails) Meanwhile OpenAI resets your limits every other day 😭
2
1
10
1,431
Ivana retweeted
OpenAI Codex, Day 15 of 28: halfway there, and nothing has shipped yet today 👀 You can now edit old messages in a thread in the desktop app. In Tibo's own words: "small quality of life improvement… took way too long." Halfway scorecard (14 days): ✅ Real wins: 2 🟡 Half wins: 3 🔧 Small fixes: 2 💎 Pro-only: 1 🔄 Resets: 5 🚫 Not Codex: 1 Credit where it's due: people have wanted message editing forever. But 5 resets in 14 days isn't a roadmap. It's a refund policy.
5
1
33
3,435
OpenAI Codex, Day 15 of 28: halfway there, and nothing has shipped yet today 👀 You can now edit old messages in a thread in the desktop app. In Tibo's own words: "small quality of life improvement… took way too long." Halfway scorecard (14 days): ✅ Real wins: 2 🟡 Half wins: 3 🔧 Small fixes: 2 💎 Pro-only: 1 🔄 Resets: 5 🚫 Not Codex: 1 Credit where it's due: people have wanted message editing forever. But 5 resets in 14 days isn't a roadmap. It's a refund policy.
5
1
33
3,435
Ivana retweeted
MiniMax M3.1 Flash vs. DeepSeek V4.1 Flash 1017 Welllll, you get what you pay for 🤷‍♀️ MiniMax M3.1 Flash: $0 and the better Bowser DeepSeek V4.1 Flash: $0.06 and somehow worse
5
4
21
1,316
MiniMax M3.1 Flash vs. DeepSeek V4.1 Flash 1017 Welllll, you get what you pay for 🤷‍♀️ MiniMax M3.1 Flash: $0 and the better Bowser DeepSeek V4.1 Flash: $0.06 and somehow worse
5
4
21
1,316
Prompt: Create an impressive, fully 3D Bowser character in Three.js, presented as a slowly rotating collectible statue against a clean warm beige background. Deliver one complete, working HTML file. The visual priority is unmistakable character design: a powerful silhouette, an expressive sculpted face, bold colors, and convincing proportions. Establish those first, then add detail. CHARACTER Model classic Bowser in a confident, slightly crouched stance: Massive golden-yellow body with broad shoulders, thick arms, powerful thighs, and large clawed feet. Large green domed shell with a thick ivory rim, clearly separated shell plates, and prominent ivory spikes emerging from amber-colored bases. Cream-colored belly divided into broad curved horizontal plates. Oversized head with a broad muzzle, heavy jaw, green forehead, curved ivory horns, and swept-back red-orange hair. Fierce red eyebrows, focused eyes, flared nostrils, and a slightly open, confident grin revealing individual teeth and two prominent fangs. Black leather-like neck collar and wristbands with evenly spaced silver spikes. Thick tapered tail extending behind him with small dorsal spikes. Give him personality through the pose: feet planted apart, elbows slightly bent, hands held away from his torso, curled fingers, chest pushed forward, and chin slightly raised. Keep his face clearly visible. SCULPTING Make the anatomy feel deliberately shaped. Use custom curved geometry for the muzzle, jaw, cheeks, brows, hands, feet, and shell. Blend adjoining forms through carefully matched contours and concealed intersections. The face deserves the most attention. Shape the eye sockets, eyelids, mouth corners, nostrils, and cheek volumes. Seat the eyes inside the face. Give the mouth a dark interior and attach the teeth along the jaw. Use curved, tapered horns and spikes. Model distinct fingers and toes with properly attached claws. Follow the shell’s curvature when placing its plates and spikes. Keep surface detail controlled: a few subtle scale patches on the limbs, fine grooves on the belly plates, seams on the wristbands, and restrained texture on the shell. Avoid covering everything with identical bumps. MATERIALS AND COLOR Aim for a high-quality painted collectible with smooth, satin surfaces: Warm golden skin. Rich emerald-green shell and forehead. Vivid red-orange hair and eyebrows. Warm ivory horns, claws, shell rim, and belly. Deep charcoal bands with gently reflective silver spikes. Use subtle roughness differences and glossy eyes. Preserve saturated colors and readable shading. PRESENTATION Use a seamless pale beige background and matching floor, color #EFE5D6. Add soft studio lighting, gentle fill, and grounded shadows beneath the feet. Keep the face well lit and the shell readable as it rotates. Use an orthographic camera at approximately chest height, angled slightly downward. Frame the entire character with comfortable margins. Begin at a front three-quarter view that shows both the expression and part of the shell. The character should fill about 80% of the frame height. No text, interface panels, scenery, particles, logos, or pedestal. ROTATION Place the entire character inside a single parent group centered between his feet. Rotate that group around its vertical axis at a constant rate of one full revolution every 12 seconds. Keep the floor, camera, and lights stationary. Start rotating automatically on load. Use elapsed time for smooth, frame-rate-independent motion. All body parts and accessories must remain attached throughout the rotation. Allow dragging to inspect the model and Space to pause or resume. Keep interaction simple and reliable. IMPLEMENTATION Build all geometry procedurally. No downloaded character models or image-based substitutes. Three.js and its matching addons may load from a CDN. Use antialiasing, soft shadows, responsive resizing, and efficient geometry reuse. Prioritize in this order: Recognizable silhouette and proportions. Convincing face and expression. Shell, hands, feet, and accessories. Materials, lighting, and fine details. Deliver the complete HTML in one code block. Implement the finished scene, with no placeholders.
1
183
Ivana retweeted
🚨 Grok Bot can rebuild your entire X profile like a $10,000 growth consultant. For FREE. Here are 8 prompts to fix your bio, header, pinned post, and everything people see before they hit Follow 👇
1
4
7
497
🚨 Grok Bot can rebuild your entire X profile like a $10,000 growth consultant. For FREE. Here are 8 prompts to fix your bio, header, pinned post, and everything people see before they hit Follow 👇
1
4
7
497
7/8. The Positioning Reset "Based on my background, audience, and strongest posts, define the one topic I should be known for on X. Give me a one-line positioning statement, 3 content pillars, 5 repeatable post ideas, and what to stop posting. Avoid generic growth advice."
1
17
8/8. The 30-Day Growth Plan "Using my actual X analytics, design a 30-day experiment to improve my profile's follow conversion. Tell me what to change first, which metrics to track weekly, and how to interpret the results. If data is missing, flag it instead of guessing."
17