Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate. https://xitter.cf/t.co/DaYr4klb2r

California, USA
Joined August 2018
New Atlantic ‘41 devlog at last. Going over the various in game reports. Hydrophone contacts, crew and boat status, weather…all in one place. stephanrewind.itch.io/atlant… @playdate #Atlantic41game #IndieGameDev #indiedevhour #1bit #Pixelart #RetroGaming
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Go get this one if you love Submarine simulations. Fresh, unique approach and doesn’t require a monster PC.
So... Silent Shark is out NOW - releasing to 20,500 wishlists and great reviews! 🥳 So I guess today I have officially become a game developer, yay! 🥂 Check out the announcement post here: store.steampowered.com/news/… #indiedev #gamedev
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The biggest Oppressian secret, not even whispered between high ranking officers: the existence of False Echo Game Editors. We came into possession of one classified video, showing portion of game editors used in the creation of False Echo, assembling days, events, missions.
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Excellent!
15 seconds of in game action from Melkhior's Tower, my upcoming title exclusive to the Playdate. Can't give too much away, but the first iteration of all levels is now complete. 221 rooms in total. bitglint.itch.io/melkhiors-t… #melkhiorstower #playdate #gamedev #indiedev #pixelart
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Absolutely gorgeous.
A first look at the gameplay of Wild n Chill 🏔️ • 🪵 Build off-grid cabins • 🐾 Hunt, fish, and gather at your pace • 👥 Solo with 🐶 or 4-player co-op Wishlist now: store.steampowered.com/app/3… #survivalgames #cozygames #cozygaming #indiegames #pcgaming
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One of the best looking Playdate games to me.
Development continues on Melkhior's Tower for Playdate. Here's a quick fire selection of clips. Pixels by @hot_piping and music by @alberto_mcalby. bitglint.itch.io/melkhiors-t… #melkhiorstower #playdate #gamedev #indiedev #pixelart
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Super stylish U-boat pixel art with some unique crypto gameplay, with Papers, Please vibes. This beauty sits very high on my wishlist!
False Echo Rotor Ops: OBSCURA machine is a complex encryption device. In order to utilize it properly one must know the exact combination of the three rotors which are placed inside, under the metal cover. Combinations change daily. Let's hope that the enemy is not aware.
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Reaction videos is the most detestable, lazy, exploitative trend in a long list of despicable social media inventions.
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Looks good!
🕹️When I’m not putting together grades or working on Cranko! , I try to spend a few hours every day developing my isometric adventure: Wormfood @playdate What do you think? I’m hoping to have a demo very soon and more details in the next issue of the mag cranknockout.com
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StephanRewind retweeted
Great news to all @playdate users all around the🌎 Cranko! magazine now available in digital format Pre order issue #4 here !👇 cranknockout.com/ @playdateplaces @y_pladate_c @panic @playdateAlerts
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StephanRewind retweeted
Replying to @RewindStephan
@RewindStephan Hope Atlantic 41 will be released this year !
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StephanRewind retweeted
Cranko! 5 is right on time! ⏰ cranknockout.com/ First issue this year with a special article on Playdate 3D games, news, reviews, interviews and a GIANT walkthrough of Diora + a poster. Don't be late to the party! @playdate @panic
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New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay. stephanrewind.itch.io/atlant… @playdate #Atlantic41game #IndieGameDev #indiedevhour #1bit #Pixelart #RetroGaming
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Thank you so much Don, Nick, and Ryan from @hellopdpodcast for mentioning Cranko! 🥰@cranknockout on your last episode! Have a nice Xmas and happy and spinning 2026!
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StephanRewind retweeted
Character collaboration will feature in many of the puzzles in my new Melkhior's Mansion spin-off for the Playdate. A quick turn of the crank switches between characters. #playdate #gamedev #indiedev #pixelart bitglint.co.uk
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Wrapping up the year as the editor and unhinged mind behind the Playdate community’s most-read magazine. 4 issues in under 6 months. Endless thanks to everyone who jumped in and helped fuel this wonderfully reckless adventure.👏 @playdate cranknockout.com/
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Privileged to be interviewed by @land_patricio for his cool real paper @playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover! cranknockout.com/
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🤯 BIG NEWS: Microsoft just open-sourced the original Zork I, II & III source code under the MIT license! The legendary Z-Machine + ZIL code that started it all is now on GitHub for everyone to study, mod, and compile. Thank you Microsoft, Xbox and Activision! 🔗 Zork I: github.com/historicalsource/… 🔗 Zork II: github.com/historicalsource/… 🔗 Zork III: github.com/historicalsource/… It is pitch black. You are likely to be eaten by a grue… unless you `git clone` first 😏
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