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The official Twitter account for The Render Archive! A group of people dedicated to making collections for render artwork.

Mushroom Kingdom
Joined October 2021
Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)Photo by Render Archive (@Render_Archive)
Currently looking for early promo material of any kind (Models, Press kits, etc) . If you have any of the sort, please get in touch with us!
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Just in time for the long weekend: we've added the next 100 CDs to our collection of press assets from GamePro magazine! Check out the original marketing art for games like Ape Escape, Sonic Adventure, Soulcalibur, and more: gamehistory.org/gamepro-cds-…
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Early version of the “Conkers Bad Fur Day” box art.
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Render Archive retweeted
Super Mario 64 art from Nintendo Today. Nintendo did an excellent job of making Bowser even more menacing and intimidating than he was in the 2D Platformers.
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Paper Plates, our Paper Mario-inspired cookbook is finally live! Check it out. Tons of love and paper craft was poured into this silly project. We even have a little jingle.
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Render Archive retweeted
As we celebrate the future of #DonkeyKong. Let us not forget to take a look back too! Thank you so much to the amazing @mr_Ady_Smith for sharing these pieces of gaming history with me. Glad to see this Snowbound Land forever be immortalized here on the internet! ❄️🐒
xitter.cf/Retro64__ A Fan of the Original DKC has asked me to post up the Original Ice Level. That I designed and created for DKC 2 'Diddy Kong's Quest', which was never used in the Game. So I thought I would oblige with this piece of nostalgia for the Fans...
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xitter.cf/Retro64__ A Fan of the Original DKC has asked me to post up the Original Ice Level. That I designed and created for DKC 2 'Diddy Kong's Quest', which was never used in the Game. So I thought I would oblige with this piece of nostalgia for the Fans...
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All these KI throwbacks have reminded me that I still need to get this framed.
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こんにちは!あなたが作成したソニック2のドキュメントから、これらの文字を再入力していただけませんか?とても助かります!
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Does anyone happen to own this magazine (PHANTASY STAR: THE ORIGIN OF 31 YEARS)? Or any other interviews about sonic the hedgehog from “Judy Totoya” a.k.a Yasushi Yamaguchi
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Render Archive retweeted
Sonic's back in action! 🎉 The iconic SEGAWORLD London statue is making a comeback after two decades, fully restored to its former glory. Don't miss out, visit our #gamescom booth this week to witness this piece of nostalgia up close!
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I’m working on a book about sonic 2’s development from Yasushi Yamaguchi’s point of view. This book combines all interviews and twitter posts from them. I would like to work with someone to design the layout of the book, if anyone is willing to help with this, please let me know.
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If your not a bot, and your interested please reply here.
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Render Archive retweeted
Toei has turned the SonicCD OP storyboard I drew into a wonderful video. ソニックCDの絵コンテだよ。 これを東映アニメが素晴らしい映像にして頂きました。
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Sonic 2 concept art for death egg zone. This was created by Yasushi Yamaguchi, and showcases many early ideas planned for the death egg bosses. I have restored, and translated the text into English. Hope you enjoy!
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The text, “sucks up, rings when sonic gets close” has a error. It is directly translated as “sucks up rings”, the “when sonic gets close” line was stated by Yasushi Yamaguchi on Twitter. I should’ve used a more direct translation, and will use one if reposted in the future.
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Here is the original Japanese version, also restored.
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