Migeran retweeted
We worked with @Migeran to bring SwiftUI support to Godot.
Soon you'll be able to embed any Godot scene into your existing iOS app as a view.
Here we have 3 scenes running simultaneously at 60fps.
As #GodotEngine Experts and Developers we at Migeran are happy about the increased interest in Godot. At the same time, switching to any new engine is a strategic decision that requires careful analysis and planning.
Choose #GodotEngine for the right reasons, not out of anger and doubt. Read on for the first article of Migeran's 7-part Road to Godot series.
We recommend our Road to Godot series to anyone who is planning to switch from #unity3d , #UnrealEngine , #o3de or any other engine to #GodotEngine.
migeran.com/blog/the-road-to…
Migeran retweeted
Thanks to the work from @Migeran, #GodotEngine 4.2 XR capabilities will be significantly enhanced via GDExtension.
You can start experimenting with the new capability in the new dev2 snapshot.
See github.com/migeran/godot_ope… for an example about what can be done!
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Color AR Passthrough possible on a #Meta #Quest2? Yes, with the Foxus Addon! Check out this comparison video with the Meta Quest Pro. Our AR team at @Migeran built the software for Foxus using #GodotEngine and a lot of optimizations.
youtube.com/watch?v=F7N0aeAL…
What happens when you don't tag #GodotEngine in an important announcement about integrating #unity, #unreal and #blender? You tweet again. Check it out:
migeran.com/blog/ultimate-as…
Do you want to reuse assets from #unity and #unrealengine in #godot? Want to create native #godot assets in #blender without exporting? Do you want Live, Interactive #godot Previews inside #blender? #gamedev #vr #ar #xr #assetpipeline
migeran.com/blog/ultimate-as…
Migeran retweeted
MOE 1.4.2 released: 64bit only builds and #Java 9 support for building
migeran.com/blog/moe-1-4-2-r…
Do you like #ReactNative but prefer #Java or #Kotlin? Do you want to develop a native mobile app for #Android and #iOS with a single codebase? You were looking for @Migeran React Java. Sign up for more information here: migeran.com/react-java
Learn how to save time with #Java (and #Kotlin , #Scala , #clojure ... etc.) multi-platform app development. We are porting the @software_daily Android app to iOS with @moeappdev in our upcoming Master Course:
migeran.com/p/app-developer-…
The first new skill you will learn next year: how to develop mobile apps faster!
migeran.com/p/app-developer-…
(Hungarian) Elérhetővé tettük a helyes hibakezeléssel foglalkozó videósorozatunk első részét: migeran.com/p/helyes-hibakez…
Migeran retweeted
Great writeup on how to use MOE to create cross-platform native Apps for iOS and Android xitter.cf/mateusz_bartos/status/…
How to add an #Java #iOS module to #Android application with @moeappdev? I've just published first article on medium.com/@mateusz_bartos/w… !
Migeran retweeted
MOE 1.3.0 released. It is time to upgrade.
multi-os-engine.org/blog/201…
Migeran retweeted
MOE 1.3 beta 2 released: multi-os-engine.org/blog/201…
Migeran retweeted
Use @libgdx with @moeappdev 1.3 beta 1: Upgrading has never been so easy. Enjoy: multi-os-engine.org/blog/201…
Migeran retweeted
MOE 1.3 beta 1 released! Small...who are we kidding? This is a huge leap! Check it out: multi-os-engine.org/blog/201…
Migeran retweeted
Plans for MOE 1.3: multi-os-engine.org/blog/201…
Migeran retweeted
MOE Roadmap for 2016 - 2017 Winter: multi-os-engine.org/blog/201…





