Outsourcing Live Operations and bringing new life into old games with #IA

France
Joined October 2016
This article exposes the need for a hybrid approach in #AI , like #Compositionalthinking that might help machines perform in the real world, while also making AI more interpretable and trustworthy.spectrum.ieee.org/tech-talk/…
Check this compelling article on how #creative teams have overcomes the challenge of how to keep long term #players engaged with new #content, from stat escalation to items rotation. By Javier Barnes gamasutra.com/blogs/JavierBa…
ML researchers work with fixed benchmark datasets, and spend all of their time searching over the knobs they do control: architecture & optimization. In applied ML, you're likely to spend most of your time on data collection and annotation -- where your investment will pay off.
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Great paper about the massive risk too often underestimate of #filterbubbles, of the risk of isolation and greater #division that may result from algorithms feeding us #information we agree with, based on our past #behaviour. By @dragz reutersinstitute.politics.ox…
A good set of examples to handle #trust of yours #users with their #data, and how to provide options that suit their comfort levels. By @jasoncott venturebeat.com/2020/12/27/h…
While reports shows us time spent on #mobile #games was up 62% due to lockdowns, research also shows a Liftoff of install-to-purchase rates from #gaming apps up to 2x (av. cost: $40.40). Nice talk on #personalisation specially for marketers by @peggyanne pocketgamer.biz/feature/7526…
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Interesting insights about the issue of #Underspecification in #ML and #DeepLearning. Why good performances after the training process for models, are no guarantee of strong performances when tested with real-world #data. By @strwbilly technologyreview.com/2020/11…
Great piece on the highly hot topic! How to create a coherent open world #game with a compelling story and strong #narrative. World that feel truly alive and responsive to the actions of #players. By @James_Batchelor with Chris Jenner from @UbiReflections shorturl.at/iprBM
Why and how to not underestimate the value of player support services and the impact of satisfied and unsatisfied players, if you want to operate your game-as-a-service. By Marek Niszkiewicz from @KWS_PS gamesindustry.biz/articles/2…
Great talk with a detailed #analysis of the “saga-map” model. On how to build a system with a #gameplay that convinces #players to happily accept the state of being stuck. Your goal, a pleasant state of consistent progress. By @eldylanwoodbury ow.ly/M3wK30qHnh3
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Powerful Talk about the illusion of choice in the #leveldesign more precisely the paradox of #choice, on how to not break #players #flow using vivid emotional poll or little brain shortcuts, thanks research in #biology and #psychology. By @EntropicDevhttp://ow.ly/mYhb30qoVUY
Why is it so important to give ourselves “permission to #play”? by @performbetter ow.ly/4ifS30qndne
A great retrospective of #AI #Research in five different decades, through the lens of four representative AI papers from a AI researcher. Covering several disciplines (CS, #philosophy, #neuroscience,..), and multiple paradigms. A must read by @mpshanahan ow.ly/N9ri30q9DEN
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#apple App Store has reached a new record for revenue earned within 24 hours, 2019 was the biggest year for services in Apple's history for #mobile #gaming. By @Forde999 ow.ly/Hyia30q844l
Is the Black Box #Models in #AI is always the best option? Do you always have to choose between Interpretability & Accuracy? Check this great paper by @CynthiaRudin and @JoannaRadin ow.ly/i9Ar30q7845