
#IndieDev & 1/3 of @RebourneStudios Booking agent for Japanese music artists in Europe #BAFTAConnect & #STEMAmbassador
UK
Joined January 2010
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It's an honour to be accepted as a #BAFTAConnect member as a #gamedev for its inaugural year.
I'm really looking forward to meeting my fellow peers at future @BAFTAGames events.❤️
Jonathan Ridgway retweeted
A lot of you replied to my last post, so here are a few thoughts.
The majority of people on a team the size of Veilguard’s had little or no say in the things you disliked about it. Right up to the end, BioWare still had many people who worked on the games you loved. I also have my own issues with modern entertainment, especially when political messaging gets in the way of good storytelling.
I was the guy responsible for the broodmothers in Origins, but also the guy who wanted Zevran to be a same-sex romance. Years later, my son told me he was gay (he gave me permission to share this). I converted to Catholicism several years ago. My son and I love each other and enjoy arguing over politics and religion.
My favorite character is Conan the Barbarian, and I love the art of Frank Frazetta, Brom and Chris Achilleos.
What I’m trying to say is that it’s possible to hold views that don’t fit neatly into anyone’s political camp, and to love and respect people you disagree with. People are complicated. That includes the people who make the games you love or hate.
Jonathan Ridgway retweeted
It’s so sad the number of companies that were bought by EA at the peak of their success and end up shut down or shell of their former selves.
Maxis, Bullfrog, Westwood, Visceral, Mythic, and now Bioware. I don’t know what happens over there but it seems deadly to most studios.
Jonathan Ridgway retweeted
hardware at absolutely insane prices, gamers laughing as 400 people just lost their jobs, physical media becoming less of a thing, vibecoder sloppers copying other hard working indie devs' games just to try make a quick buck. i'm just really sad i'm sorry guys
Jonathan Ridgway retweeted
Veilguard did not kill BioWare. Private equity killed BioWare. Money killed BioWare. Corporate greed killed BioWare. Shut the fuck up about wokeness and Veilguard for fuck’s sake. Holy shit
Jonathan Ridgway retweeted
Lots in this one...
- EA should let independent devs take a crack at Mass Effect
- It's "easy" to get 1m players on web-based game platform Poki
- Ken Kutaragi fears the console isn't needed anymore
- And Cassia Curran and I try to make sense of game pricing (we did try)
This week: Is there a future for Mass Effect and Dragon Age away from BioWare? Ken Kutaragi fears for consoles. We dive into the world of web-based games with Poki. And we try and get our heads around modern video game pricing.
thegamebusiness.com/p/where-…
Jonathan Ridgway retweeted
I could probably scroll for hours and continue reading the words of support for the studio, the legacy, and the impact that BioWare has had on you. It means so much to us. There is so much talent on this team of of OGs, so if you are aware of any roles, please send them. I will personally vouch for everyone in my crew.
As for me:
At least i don't have to call in sick when GTA 6 comes out.
Jonathan Ridgway retweeted
Replying to @Neluciko
The fact that we went through a studio shutdown, restart, engine change, and game reboot and we're still here, wanting to do right by the franchise and the fans.
We get it. You want the sequel. Good news is that it's coming in 2027. We showed it at Summer Games Fest and to press over the summer. Thanks for you understanding and your support.
Jonathan Ridgway retweeted
>Link’s finger placement on the ocarina being accurate
>Ganondorf playing the organ accurately
>Guru Guru’s crank organ paper roll actually having the notes for the Song of Storms
Genuinely flabbergasted at how much attention to detail Nintendo’s done with the instrument playing
Jonathan Ridgway retweeted
To the Moon Last Hour RPG demo is now available at Steam Next Fest!
store.steampowered.com/app/2…
Jonathan Ridgway retweeted
📢 We're hiring: Environment Artist 3D!
▪️ 2+ years of experience as a game environment artist with a strong portfolio.
▪️ Proficiency in 3D modelling, texturing and environment building in Unity or Unreal.
▪️ Bonus points for stylized art, hand-painted textures, ZBrush and shaders.
Jonathan Ridgway retweeted
In FINAL FANTASY VII REVELATION, we’ve also included Dynamic Mode, just as in FINAL FANTASY VII REBIRTH, allowing players to enjoy consistently challenging battles throughout the game.
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『FFVII REVELATION』では、『FFVII REBIRTH』と同様に「ADVANCED」モードも実装しているので、ゲームを通して常に緊張感のあるバトルを楽しんでいただくことも可能です。
#FF7R
Final Fantasy VII Revelation Lets Players Choose Hard Mode From the Start, Dynamic Mode Returns noisypixel.net/final-fantasy…
Jonathan Ridgway retweeted
Some things never really die. They just find a new generation of fans.
The @SEGA Dreamcast was one of the most ambitious and forward-thinking consoles of its time. It dared to do things differently, embraced online gaming before the world was ready, and created experiences that still resonate with players today.
I was fortunate to be part of that journey, and the Dreamcast remains a very special chapter in my career. Its commercial life may have been short, but its cultural legacy continues to grow, fuelled by a passionate community that refuses to let it go.
A big thank you to Back Market for exploring the unique afterlife of the Dreamcast and revisiting a remarkable moment in gaming history.
Innovation doesn’t always win in the moment. Sometimes, it takes the world a little longer to catch up.
Long live the Dreamcast! 💙
#SEGA #Dreamcast #GamingHistory #Innovation #VideoGames
backmarket.com/en-us/c/tech-…
Jonathan Ridgway retweeted
Attention, games journalists!
I'm currently in the process of sharing review codes for Curse of Resthaven, the game that answers "What if Twin Peaks, Edgar Allen Poe, and Lost had a baby?"
This is how long it takes to start the itch app on a tiny 1.5ghz arm linux handheld with 1gig of ram
We vibe coded the Epic Games Launcher to be faster than the other guy.
Don't believe us? Test it out for yourself in Preview:
launcher.epicgames.com
Jonathan Ridgway retweeted
A HUGE Game UI Database update is looming on the horizon, which comes with an 'avalanche' of new features. Some game-changing, some completely pointless.
Here's a pointless game-changer:
Three awesome games.
Three classic games are now available to play with Game Boy Advance – Nintendo Classics for #NintendoSwitchOnline + Expansion Pack members!
☑️ Monster Rancher Advance
☑️ METAL SLUG ADVANCE
☑️ Kururin Paradise





































