Jon retweeted
Over the next few days, I’m going to be sharing some pro-tips about Apple Vision Pro and Spatial media. I’ll add them below this tweet, so bookmark it to come back to it.
I have been known to horse around a little bit, but this one is for real with zero foolin’, I promise🙏🏽 – at Paradise, NV
Jon retweeted
Sony is releasing a stand-alone VR headset.
* flip up design
* XR 2 Gen 2+
* 4K per eye micro-OLED
* halo strap
This is looking to be basically the ultimate standalone productivity HMD.
I love it!
Jon retweeted
🎇 Happy new year, friends! 🎆
Save the date for our next meetup: 🗓 Thursday January 18. Details & Eventbrite link to follow soon - see you there!
p.s. heading to CES? Connect with SVVR partner & co-organizer @NimaZeighami
Jon retweeted
Dangerous surf, life-threatening rip currents, and coastal flooding are expected late week into the weekend. Please exercise extreme caution and remember to NEVER turn your back on the ocean! #cawx
Jon retweeted
If you just got into VR/Quest from flat gaming, here's something you may be interested in.
Here's a list of flat games and the closest thing in VR so you can find games you may enjoy. Note that VR is very different. Try every free games + demos, you'll be surprised to see what you enjoy in VR!
Note : I don't play flat screen so they are what I remember or heard 🤓
Call of duty : Contractors
Fornite : population one (Free)
Rocket League : Nock and ultimech (free)
Overwatch/Valorant : X8 (Free)
Escape from Tarkov : Ghosts of Tabor
DayZ : Survival Nation (keep an eye on silent north)
Rust : Strayed (keep an eye on GrimVR)
Rainbow six Siege : Beachers
Assassin's creed : assassin's creed 😏
God of war (but open world) : Asgard's wrath 2
Dark Soul/Elden ring : Grimlord
Mech warrior/big robots : Vox Machinae/iron rebellion (keep an eye on Gundam and mechaforce)
Counter strike : Pavlov
Green hell/the forest : green hell VR
World of warcraft/MMORPG : zenith and Ilysia (early access)
Guitar hero/rock band : unplugged and Smash drums
Quake/unreal tournament: shootout
Pubg : contractors showdown (not out yet)
Madden : NFL pro era 2
PGA : Golf+
NBA : Gymclass
Halo : guardians the frontline (very different but has similarities)
Spiderman : resist
Splinter cell : Espire 2
Metro : into the radius
Left 4 dead : Arizona sunshine or after the fall
Call of duty zombies (classic) : drop dead the cabin
Resident evil 4, sniper elite and medal of honor also all exist in VR.
Jon retweeted
🚀 Announcing gsplat.js - a JavaScript Gaussian Splatting Library - Update 1.0
🚄 Fast, real-time editing and intersection testing
🆎 Manipulate and compose scenes
🤗 Now an official Hugging Face project
Code: github.com/huggingface/gspla…
Try the editor: huggingface.co/spaces/dylane…
Jon retweeted
While it's sad to see Unity sunset their Virtual Production technologies, they have done an amazing thing and open-sourced some key packages for anyone who wishes to pursue these sorts of projects. 🧵
Jon retweeted
Happy to share Gaussian Splatting SLAM
rmurai.co.uk/projects/Gaussi…
We show the first 3DGS-based Monocular RGB SLAM, the hardest SLAM setting.
Using 3D Gaussians as a unified representation, the method only requires RGB images - No need for SfM, depth sensor, or learned prior.
Ok no need for a code now, anyone can grab #AChristmasCarolVR right from the Epic Games store, tho you do need a ticket to get past the lobby… unless you can solve the escape room.
store.epicgames.com/en-US/p/… – at Putnam Valley, NY
Jon retweeted

Brett Adcock@adcock_brett3 Dec 2023
United States
United StatesConnected via United States App StoreAccount-level information, not a live location or per-post device.
AI x Robotics is progressing incredibly fast.
Significant advancements this week from Stanford/USC, Google DeepMind, Meta, Stability AI, Science Robotics, and more.
Here's everything you need to know:
Jon retweeted
It should totally be a default feature on headsets to control smart devices in your home💡
This was surprisingly easy to set up with @GoveeOfficial's developer api
#MetaQuest3 #MixedReality #VR
Jon retweeted
I got tired of the shortcomings of most of the .bvh animation file format viewers out there and decided to write my own.
BVHView is a simple, hackable .bvh viewer written in #raylib that loads files almost instantly and renders them clearly and cleanly.
github.com/orangeduck/BVHVie…
Jon retweeted
On the Quest platform, nobody is safe.
I moved my life and family to LA for Meta.
After they acquired @getsupernatural, they killed my completed @Alo fitness app.
They violated our contract behind closed doors, then expected me to be quiet.
I sued them. This is the story. 👇
Jon retweeted
Just a heads up for folks using their new Quest 3 to stream PCVR games. It looks like the headset has network performance issues with routers running in Wi-Fi 5 (AC) mode. The issue disappears when switching the router to Wi-Fi 6 (AX) or Wi-Fi 6e (AXE) mode.
Jon retweeted
After 100s of closed sessions, in less than 24 hrs I’ll be teaching my first PUBLIC Unreal Engine class. Come learn getting started with 5.3 and guide what we teach w/ future courses.
Sign up for the newsletter here & I’ll send the registration link out:
alexcoulombepresents.com
Jon retweeted
Bigscreen Beyond is the most interesting and promising new dedicated PC VR headset to come out in years, and while there's a lot to like, we're still waiting on a key piece that will make or break the headset. roadtovr.com/bigscreen-beyon… @bigscreenvr
Jon retweeted
Four years ago today was an SVVR meetup after Oculus Connect 6, the final Oculus Connect.
As we prepare for the upcoming Meta Connect and our traditional SVVR meetup afterwards, we want to thank those of you who have been part of our SVVR community for many years now. Thank you!
Jon retweeted

OpenAI@OpenAI21 Sep 2023
United States
United StatesConnected via WebAccount-level information, not a live location or per-post device.
DALL·E 3🤝ChatGPT





















