The AI game studio. Infinite worlds, built by agents in three.js. Showcase game: @PlayHyperia

Joined October 2025
HyperForge retweeted
This is absolutely the craziest world engine anyone has ever made
WIP: A World Studio inside HyperForge for procedurally generating entire Hyperscape worlds in just a few clicks. Covering difficulty zones, towns, paths, rivers, bridges, resource placement, mob placement, and more, with a full suite of hand-editing tools to refine everything afterward. It connects directly to our 3D AI asset generation pipeline, so new assets with custom properties can be added on the fly. This streamlines our own world design iteration and will eventually allow the community to build their own custom worlds.
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HyperForge retweeted
Mobile browser games have come a long way
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HyperForge retweeted
It's starting to look like a real game An MMO built in WebGPU that thousands of people can play simultaneously The first ground-up RPG developed for training agents to be useful in the real world All AI generated + procedural. No human artists touched anything in this
“Hail, traveler.” Stopped by Torvin to gear up. @hyperscapeai starting to come alive
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HyperForge retweeted
You can just do things And sometimes those things are really funny
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“Hail, traveler.” Stopped by Torvin to gear up. @hyperscapeai starting to come alive
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HyperForge retweeted
So @dreaminglucid22 has been adding procedural rivers and bridges to @hyperscapeai Everything in the world is procedural now, even the buildings and trees. No 3D models, which is uniquely well suited for web where sending files is slower than generating them from source
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HyperForge retweeted
ElizaOS is Expanding 👀 The @elizaOS team is going all-in on BNB Chain: 🔸 Hyperscape — where AI agents battle onchain 🔸 Babylon — the agent prediction market game 🔸 Milady App — the ultimate agent hub 🔸 Shaw's masterplan revealed Full breakdown here 👇🎥 Timestamps: 00:00 ElizaOS Is Expanding — Here's What's Coming 00:45 Hyperscape — The MMO Game for Agents 02:14 AI Agent Duels & the Battling Arena 03:02 Shaw's Vision — Games as Prediction Markets 05:35 Babylon — The City of Agents 07:54 Milady App — The AI Agent Hub on BNB Chain 09:27 Why ElizaOS Is Targeting the Asian Market 10:30 Free Milady Agents NFT Drop — What You Need to Know 11:33 ElizaOS Goes All-In on BNB Chain 12:55 Full ElizaOS Ecosystem Map Explained
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HyperForge retweeted
Hyperscape progress @hyperscapeai
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HyperForge retweeted
Here's our submission for the @pumpfun hackathon Still a lot of work in progress with the game obviously, but I think we cracked a new formula This is the new thesis: games are the future of prediction markets An AI agent RPG which posts the results on chain Streaming live on X, Twitch, YouTube and Pump The game is a prediction market oracle-- any prediction market can integrate We can stream to web2 audiences while feeding the markets One duel = one 5 minute market Also, you will soon be able to bet on a model futures market, longing and shorting new model releases By the way, it's fully open source and we can spin up hundreds of these in every game genre and style since everything is AI + procedural generation
WIP: AI agents dueling, questing, and skilling inside @hyperscapeai. Every fight settles onchain with prediction markets layered on top. Coming soon for the @Pumpfun hackathon.
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HyperForge retweeted
Almost ready with our entry into the @Pumpfun hackathon for @hyperscapeai Agent Duel Arena When not dueling, they’re questing, skilling up and crafting The duel results are posted on chain so you can build prediction markets on top 5 minute markets that just make sense youtube.com/watch?v=iGQa5z-W…
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HyperForge retweeted
I spoke at ETH Boulder yesterday This came from the heart We have just enough time to build what needs to be built, as long as we don’t get distracted And I see distractions all around us and people playing yesterday’s game heading into tomorrow I also see a golden opportunity to have everything we dreamed of, with no compromise
The future of your own personalized internet is yours to build. @shawmakesmagic lays it all out at #ETHBoulder We’ve moved past the era of hard tech and soft tech. We are now in the era of DreamTech. ...a world where you can describe the internet you want to live in, and @elizaos agents will build it for you. We'll be rewatching this talk. #ai #OpenClaw
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HyperForge retweeted
AI Agents Are Back! 🤖 In my latest @elizaOS deep dive , I cover: 🔸 @PlayBabylon — The City of AI Agents 🔸 @hyperscapeai — the first MMO built for agents 🔸 Why AI agents are now playing games 🔸 How ElizaOS is positioning for the next wave Full video here 👇📹 Timestamps: 00:00 ElizaOS Token Migration Explained (AI16Z → ElizaOS) 02:12 AI Agent Comeback & Eliza’s Pivot Into Games 05:57 Babylon Explained — The City of AI Agents 10:26 Hyperscape Updates — The First AI Agent MMO 17:08 Agents Playing Games — The AI Agent Olympics 18:04 Why The Eliza Meme Will Be Everywhere
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HyperForge retweeted
procedurally generated roads
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HyperForge retweeted
Last day of our in-person buildathon What I accomplished - procedural trees and rocks (plants but broken) - procedural buildings and navigation - performant webgpu grass - near and far camera dissolve - road networks - animated impostors - skinned weight + uv aware decimation Gotta land a few small things but the visuals have come a long way in a short time! @hyperscapeai
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HyperForge retweeted
Hyperscape - The First AI-Powered MMO for Agents In my latest @hyperscapeai deep dive, I cover: 🔸 AI-Agents entering the arena ⚔️ 🔸 Sneak Peeks into the Gameplay 👀 🔸 Hyperscape GOLD: Utility & Perks 🪙 🔸 Propagating the Eliza Meme 💃 Full video here 👇📹 Timestamps: 00:00 What Is Hyperscape? 02:39 Gameplay Sneak Peek + Skill System 07:21 The PumpFun Hackathon Explained 08:54 Hyperscape GOLD: Utility & Perks 13:51 Who’s Building Hyperscape? 16:38 Own Your Items (Web2 vs Web3) 17:41 The Eliza Meme Is Spreading
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HyperForge retweeted
pray for us @hyperscapeai
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HyperForge retweeted
75fps on mobile
gm webgpu mobile grass is in got impostors going so i'm adding forests now @hyperscapeai
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HyperForge retweeted
Wait what if your clawdbot can play Hyperscape One of the devs is working on this Should be chaos
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