brian hook retweeted
You know what’s cool about Audiobook work vs Game Development? If somebody doesn’t like something about your audiobook, they knock a couple stars off the review and then... they just move on with their life. So great.
brian hook retweeted
Star Control 2 was a formative part of my youth and a brilliant game I still love. The creators need help fending off a frivolous lawsuit from a predatory publisher. I just donated - gf.me/u/jd53rk via @gofundme – at San Francisco, CA
"I am slowly am reaching the point where i consider having a modular as an activity more similar to owning and maintaining an aquarium than using and improving upon a musical instrument" <-- from a forum, and 100% nails the modular synth owner experience.
Helping my son with an Arduino project made me realize how much more I enjoy simple low level coding vs what we call software engineering today. The simple joy of short compile and run cycles.
brian hook retweeted
I'm looking for an experienced sound designer for my team at Oculus in Seattle!! Nuendo and wwise experience would be great to have. It's a contract position. Thanks!
I will totally use your visual scripting tool, as long as you wrote it with a visual scripting tool.
Is it weird that the thing I most respect about Amazon is it actually managed to keep my order history back to 2003?
brian hook retweeted
"Git is essentially a confusing movie about time travel and parallel dimensions—and then you have to put your source code in that movie."
brian hook retweeted
Wanna work on my team at Oculus? You:
✓ Coded 3D games on mobile chipsets
✓ Wield Unity or Unreal 1337 skillz
✓ Think deep abt #GameDesign
brian hook retweeted
Here's everything we know about Facebook Spaces, the app that promises to make VR more personal than ever bit.ly/2o02iUy #F8
brian hook retweeted
Video games are a great medium to explore moral choices, such as whether you want to do the one thing that will make the game progress,
















