GameNative retweeted
Here's some basic footage of Duck Season running on quest 3!
Runs quite well after configuration. I suggest disabling the game's dynamic res for better and more consistent performance.
Looking to test some other games eventually. Consider this a 🧵of games that I'll testing!
Native VR support is now live in the latest nightly build of GameNative.
Try it out here: nightly.link/utkarshdalal/Ga…
Lower the VR render scale if the game is running too slowly. Based off @jxstfeli's implementation - please share feedback.
Videos recorded on Quest 3S.
GameNative retweeted
спасибо @Retroid0fficial и @GameNativeApp что могу играть в свою любимые игры леда на диване официальньно через стим, хотя с запуском Etrian Odyssey 3 HD лично у меня появились проблемв, пока не знаю с чем связано
GameNative retweeted
Here is me playing “A Sky full of Stars” by Coldplay in the PCVR version of @BeatSaber, running standalone on my @MetaQuestVR 3, through the amazing work we did at GameNative
Quick recording of the upcoming experimental VR Steam game support in GameNative on @MetaQuestVR and @PICOXR. Shot on Quest 3S.
Based off @jxstfeli's implementation.
GameNative retweeted
The rate at which GameNative improves is insane
GameNative retweeted
I'll never be bored on a long flight again!
Half-Life 2 running FLAWLESSLY on the
Pixel 10 Pro via @GameNativeApp
This is NOT cloud streaming, it's all
running locally. My full 400+ game library
from Steam, Epic, GOG and Amazon is
now in my pocket 👏
#androidgaming #halflife
Well, I have tested it for over a week across stores, with games based on GameMaker, MonoGame, Godot, Construct3, Unity 5 and Unreal 4. GameNative 1.1.0 is yet another big improvement even on suboptimal devices like Poco Pad 1 with a 7s Gen 2. Almost everything can run now.
GameNative v1.1.0 is out! See the changelog below, and get it at downloads.gamenative.app/rel…
GameNative retweeted
Check this out. I am using @GameNativeApp with the @redmagicgaming redmagic 10s pro playing saints row the third (pc gog version)
Gamenative uses wine/proton, FexEmu, DXVK and more to translate x86 instructions and other api calls to what your android phone can handle.
I even ran cyberpunk one time as a test.
GameNative retweeted
KONKR POCKET FITにてGameNative
ドラゴンズドグマ
GameNative 1.1.0
XBOX360版をエミュレートするより、PC版を動作させたほうが快適という恐ろしい時代。
ドラゴンズドグマ快適に遊べるなんて、嬉しすぎるんだよなぁ!!!!
GameNative retweeted
Thanks to @switch_click for featuring @GameNativeApp! Promise to keep improving the app so you can play even more of your Steam library on the go.
youtube.com/watch?v=BZeof2ax…
GameNative retweeted
KONKR POCKET FITにてGameNative
4PGP
GameNative 1.0.0
レースゲーム好きなセガ人なら見逃せないこのレースゲーム。
勿論、自分もそうなので即購入しました。
いやぁ、とってもいいです。操作感がまずとても気持ちいい。
アクセルとブレーキがトリガーでは無いのも良いです。
オジサンにはこういうのが、イイのよね。
GameNative retweeted
Been saying this for a while - gaming hardware is just getting too damn expensive. Android phones (and cheaper handhelds) really seem like the future to me.
Thanks as usual for featuring @GameNativeApp, @BobWulff
youtu.be/Jtdq5CFD8xE?si=8rs-…
GameNative retweeted
In the upcoming v0.9.1 release of @GameNativeApp - FSR.
See before and after below.
















