Your roadmap to environment art.
1. Maya Foundation
2. Substance Painter Essentials
3. Modular Environment Design Masterclass*
*If you never used UE5, then also UE5 Fundamentals Vol.1
Start today: worldofleveldesign.com/store…
Need more of step-by-step?
Check out this tutorial: UE5: Definitive Guide to Custom Collisions in Unreal Engine 5 for Static Meshes (UE5 and Maya)
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Learn more and create modular assets with "Modular Environment Design Masterclass":
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Maintaining similar texel density across all modular meshes helps to prevent & minimize texture inconsistencies.
This way textures appear at same level of detail across all meshes. This avoids texture on some meshes looking blurry & stretched while others look detailed & sharp.
You don't need much to begin with.
Standard default modular base mesh kit assets to start with for most interiors or exteriors.
Wall, floor, ceiling, column, doorway, door, window, stairs.
Create these then expand from here.
FULL GUIDE: Beginner's Guide to Your First Modular Base Mesh Kit for Environment Design Interiors and Exteriors.
This tutorial breaks down how to create modular environment base mesh kit, which will become the foundation for everything else you build.
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Proven and trusted grid and scale reference scene setup in Maya for environment asset creation. Modular or otherwise.
Why I create all modular environment assets that make up the blueprint of the environment in the same scene file...
The road ahead: worldofleveldesign.com/store…
Blocktober, Blocktober, the month of October...
2017, Michael Barclay game designer from Naughty Dog started hashtag on Twitter to honor blockots.
9 years later it is still going strong...
Blocktober: Your Quick Start Guide to Blockouts worldofleveldesign.com/categ…












