
game developer, currently solo developing Kludge: Non-Compliant Appliance [email protected] https://xitter.cf/t.co/7MGBA4yquN
Chicago, IL
Joined January 2017
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Replying to @VVarrent
I've been updating to a new version of unity from version 2021, sorry for lack of posts. life, car, and money problems slowing me down this month.
Replying to @Hayk_Amirbekyan
thanks, im working very hard on some new content i hope people will like it
Replying to @Magic_Nipples
now you can do the legally required seesaw physics puzzle
Replying to @FrogmanDev
have you played Syphon Filter: Dark Mirror? i love the gun models in that game, i must have replayed that campaign over 20 times, its a great stealth shooter.
Replying to @flyer3232
i'm getting back to roek after this game. this game is helping me learn a lot very quickly and the funds i make from this will go towards making roek better. i want to do roek right as it was a very special game to me
Replying to @moxee__
ill keep it in for as long as i'm not DMCA'd and required to remove it lol, i hate those ads also
Replying to @B1RDOCC
this was an older one the new versions have much better forces. i just though the clip was funny
i've been working hard on combat and new enemy types. this mode is called The DroneZone, you survive increasingly difficult waves of a variety of melee drones. drone model by @motus_0
#gamedev
Replying to @VVarrent @Halfsword_game
i've got some stuff cooking rn i think people will like
Replying to @FrogmanDev
looks great, did you ever play The Thing game from 2002? it has some great early 2000's texture work
Replying to @HomebroMcHambon
my previous game Roek had some pretty extensive stabbing mechanics i can include those also in kludge, i figured since its mostly blunt weapons this time its not something people would care to do but i suppose i should include it, you can already bunt enemies by high blocking into them




