
https://xitter.cf/t.co/d5m2EdW6c6 The Dublin Unity User Group is gathering Irish #Unity3D devs who chat and listen to speakers on last Weds of the month. Join us!
Dublin City, Ireland
Joined September 2015
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DUUG retweeted
You can use the OnBecameVisible / Invisible functions to detect when objects show up or disappear from screen!
I use this to quite a lot to detect when new targets show up on screen! #unitytips #unity3d
DUUG retweeted
Looking forward to talking about our #ReFig project and our findings about #DiversityInGames events. #irishgamedev @Imirt_ie @DublinUnityUG @BoardGamesIRE @CodingGrace
We're looking forward to hearing Dr.@AphraK, Associate Professor in the Department of Sociology at @MaynoothUni, talk with @whykay! She's a researcher, expert adviser and founder of @gamedev_ie 🎮Join us @dogpatchlabs this Thursday, 21st November! RSVP buff.ly/2Xr3MWz
DUUG retweeted
#GameCraft is back with an Incredibyule end of year jam at @WeAreTUDublin Grangegorman. Get your creative hats on, dice at the ready, game controllers set... Let's go & have fun making games for a day. #Irishgamedev @Imirt_ie @robinwriting @DublinUnityUG bit.ly/2KrzQnP
DUUG retweeted
A cool tip for Unity.
You can cast events to MonoBehaviours and then use their transform as you please. Here you have a cool example, drawing debug lines to help your level designers to know how certain GameObjects could trigger other GameObjects!
#gamedev #indiedev #unitytips
DUUG retweeted
Wanna know how we use @unity at Volograms? @PadGeo6 will be talking about it at @DublinUnityUG this evening 😎 meetup.com/Unity3dDublin/eve…
DUUG retweeted
Thanks Peter, it's reaaaaal simple, a cylinder with flipped normals and some noise, then a tiling material applied petemcnally.com/2018/03/08/t…
DUUG retweeted
This cave is tilled with a single material captured with a mobile phone. The room is stunned. It's frankly shocking how cool it is. @Artomatixltd
DUUG retweeted
Replying to @DublinUnityUG @unity3d
A DUUG's gotta do what a DUUG's gotta do! Exciting lineup for our first event of the year - if you're interested in procedural animation or the future of AI in game production, circle the 30th of Jan in RED MARKER! ...on your phone, I guess, which seems impractical yet emphatic!
DUUG retweeted
Holla, isometric designers!
You can get a groovy notebook for your VIP RPG scribblings right here.
(I just bought 2)
DUUG retweeted
Thanks so much to @DublinUnityUG for having us at DUUG last night to speak about our work with UNMAS, the challenges of turning around the #unity3d project in just a few weeks, and best practices for porting from the Rift to the #OculusGo.
Find out more: vrai.ie/virtual-reality/unit…
DUUG retweeted
Our VR experience for UNMAS is #madewithunity. For International Mine Awareness Day in Somalia we helped UN delegates experience and understand what their colleagues face when countering IEDs in the field. #unityawards
DUUG retweeted
Voting is now open in the Imirt 2018 Elections! All members should have received an email with details on how to vote. If you aren't a member and would like to vote, join here for only €20: imirt.ie/join/
#Imirt #IrishGameDev
DUUG retweeted
It was a fun night, thanks for having us! The audience was very engaged, we got so many great questions at the end. You know, we could have gone on for a while... 😂 – at Dublin City, Ireland
DUUG retweeted
Great to have @DublinUnityUG in the house again - today with a great crowd and guest starring some of the @unity3d team
@DoSpaceIRL #unity3d. #Duug #gamedev thanks as always to @LEODublinCity @DubCityCouncil @tcddublin @TrinityResearch
DUUG retweeted
Oh my, Dublin 💖 Hands down the warmest welcome I’ve ever had! Can’t wait to come back! :) thank you everyone for being so lovely to us tonight! Thank you @DublinUnityUG for having us!
@AliceHintonJ @CiroContns – at Dublin City, Ireland
All of us at @DublinUnityUG are so very greatfull to @CiroContns, @AliceHintonJ and @LisaSEliasson for coming from @unity3d to talk to their Irish users.
#irishgamedev #unity3d #gamedev
DUUG retweeted
Thanks to @DubCityCouncil & @LEODublinCity for making DoSeries happen, an awesome free tool for the Dublin tech and wider community. Tonight @DublinUnityUG up:going through animation systems @DoSpaceIRL @TrinityResearch @tcddublin. Apply dospace.io/doseries if you want in :)
DUUG retweeted
Awesome to have DUUG In the house tonight. xitter.cf/DublinUnityUG/status/1…
Tonight's #DUUG coming to you from @DoSpaceIRL is #unity3d Vs #Unreal by @HynesSight_2020 of @blackshamrock. #gamedev
DUUG retweeted
Oh yeah, I ran into this! Spread the word. xitter.cf/jamesfbrophy/status/10…
According to @da_Moff the biggest Audio mistake #indiedev s make is that sound is logorythmic not linear. This code will help you gear your sound sliders so all the audio won't dissapear when your volume slider is at 80 percent.
#unity3d #UnityTips @DublinUnityUG @dogpatchlabs










































